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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-11 11:39:55 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-11 11:39:55 +0000 |
commit | e301d18c8ff880246d068b2081225a2385df206d (patch) | |
tree | 595349c2842461f0f076f562e9d4288f9b3b8277 /crawl-ref/source/tutorial.cc | |
parent | 7b339ae5ffe5b43232561f9fc2980aae1321b9a6 (diff) | |
download | crawl-ref-e301d18c8ff880246d068b2081225a2385df206d.tar.gz crawl-ref-e301d18c8ff880246d068b2081225a2385df206d.zip |
Reintroducing Throwing.
s/SK_RANGED_COMBAT/SK_THROWING
Only thrown weapons, darts and slings train Throwing
and benefit from this skill. Added Slings/Throwing and
Darts/Throwing to the cross training pairs in skill2.cc.
For most cases ranged combat could be simply replaced with
throwing. For some, such as effSkill in item_use.cc or
starting skills I tried to choose reasonable replacements.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2070 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tutorial.cc')
-rw-r--r-- | crawl-ref/source/tutorial.cc | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc index d5acaff881..f2dcbe2cfe 100644 --- a/crawl-ref/source/tutorial.cc +++ b/crawl-ref/source/tutorial.cc @@ -1175,8 +1175,7 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y) if (Options.tutorial_type == TUT_BERSERK_CHAR) text << "in melee battle will raise your Axes and Fighting skills."; else if (Options.tutorial_type == TUT_RANGER_CHAR) - text << "using bow and arrows will raise your Bows and Ranged Combat " - "skills."; + text << "using bow and arrows will raise your Bows skill."; else // if (Options.tutorial_type == TUT_MAGIC_CHAR) text << "with offensive magic will raise your Conjurations and " "Spellcasting skills."; @@ -1617,8 +1616,8 @@ void tutorial_describe_item(item_def &item) } if (is_throwable(item, you.body_size()) && !long_text) { - ostr << "\n\nSome weapons (including this one), can also be used " - "for ranged combat. "; + ostr << "\n\nSome weapons (including this one), can also be " + "<w>t<magenta>hrown. "; ostr << tut_throw_stuff(item); long_text = true; } |