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author | David Ploog <dploog@users.sourceforge.net> | 2009-11-08 06:23:50 +0100 |
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committer | David Ploog <dploog@users.sourceforge.net> | 2009-11-08 06:25:44 +0100 |
commit | 227c7f40fc0ba8f2a15af767c30976d14f9e4ad6 (patch) | |
tree | 8ce072cc6e07182053059f44aed1c586f3fbd648 /crawl-ref/source/util | |
parent | 1c0a611a9e00fc789a8e71f1423e48bec7dd5020 (diff) | |
download | crawl-ref-227c7f40fc0ba8f2a15af767c30976d14f9e4ad6.tar.gz crawl-ref-227c7f40fc0ba8f2a15af767c30976d14f9e4ad6.zip |
Split up level_design.txt into smaller files.
Namely introduction.txt, syntax.txt, advanced.txt all inside of
docs/develop/levels.
Diffstat (limited to 'crawl-ref/source/util')
-rw-r--r-- | crawl-ref/source/util/docs/README.tex | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/util/docs/README.tex b/crawl-ref/source/util/docs/README.tex index 79b30d479c..007edb5cbc 100644 --- a/crawl-ref/source/util/docs/README.tex +++ b/crawl-ref/source/util/docs/README.tex @@ -188,7 +188,7 @@ be added and discussed on the homepage, \key{http://crawl-ref.sourceforge.net}. Crawl uses many hand-drawn (but often randomised) maps. Making them is fun and easy. It's best to start with simple entry vaults (glance through \key{dat/entry.des} for a first impression). Later, you may want to read -\key{docs/level\_design.txt} for the full power. If you're ambitious, new +\key{docs/develop/levels/introduction.txt}. If you're ambitious, new maps for branch ends are possible, as well. If you've made some maps, you can test them on your system (no compiling needed) and then just mail them to the mailing list. |