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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-21 00:50:58 -0800 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-21 00:57:49 -0800 |
commit | 9dbb0dcfa3b830d95778c6338d89a8e70f9be71d (patch) | |
tree | c6fe35575d8feb54df5c19cfe10ff997494c7621 /crawl-ref/source/wiz-mon.h | |
parent | e077609ef9f797916eaf79c4818231b2dff3c6f5 (diff) | |
download | crawl-ref-9dbb0dcfa3b830d95778c6338d89a8e70f9be71d.tar.gz crawl-ref-9dbb0dcfa3b830d95778c6338d89a8e70f9be71d.zip |
player ghosts: bugfix, debugging/diagnostics
* Fixed bug where the player's ghost was never being placed in the
dungeon, even though the file was being properly loaded.
* The wizard command &^G can now both save and load bones files, so you
don't have to quit/restart/go-to-level multiple times to get a bones
file to load.
* All possible failure points for both loading and creating bones files
now generate diagnostic messages (when diagnostics is turned on).
Diffstat (limited to 'crawl-ref/source/wiz-mon.h')
-rw-r--r-- | crawl-ref/source/wiz-mon.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/wiz-mon.h b/crawl-ref/source/wiz-mon.h index a5838fa827..252956e07a 100644 --- a/crawl-ref/source/wiz-mon.h +++ b/crawl-ref/source/wiz-mon.h @@ -15,6 +15,7 @@ void wizard_dismiss_all_monsters(bool force_all = false); void debug_list_monsters(); void debug_stethoscope(int mon); void debug_miscast(int target); +void debug_ghosts(); class monsters; struct coord_def; |