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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-04 17:32:32 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-04 17:32:32 +0000 |
commit | a51373bd73dcf4a99fa895ad24508ce5af2d426a (patch) | |
tree | b0ad22328552f499a0936ffd82b78bea5110335d /crawl-ref/source | |
parent | c26c1d03ff6321bf0f392acc36117ddbe0aed622 (diff) | |
download | crawl-ref-a51373bd73dcf4a99fa895ad24508ce5af2d426a.tar.gz crawl-ref-a51373bd73dcf4a99fa895ad24508ce5af2d426a.zip |
Add punctuation fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10094 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/acr.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/enum.h | 2 | ||||
-rw-r--r-- | crawl-ref/source/ghost.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/libgui.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/spl-data.h | 4 | ||||
-rw-r--r-- | crawl-ref/source/tilereg.h | 2 |
6 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 5c33712ff5..a2253fb330 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -308,7 +308,7 @@ static void _show_commandline_options_help() puts("Command line options override init file options, which override"); puts("environment options (CRAWL_NAME, CRAWL_DIR, CRAWL_RC)."); puts(""); - puts("Highscore list options: (Can be redirected to more, etc)"); + puts("Highscore list options: (Can be redirected to more, etc.)"); puts(" -scores [N] highscore list"); puts(" -tscores [N] terse highscore list"); puts(" -vscores [N] verbose highscore list"); diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 8b696fc5cc..930c1718ac 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -2484,7 +2484,7 @@ enum score_format_type { SCORE_TERSE, // one line SCORE_REGULAR, // two lines (name, cause, blank) - SCORE_VERBOSE // everything (dates, times, god, etc) + SCORE_VERBOSE // everything (dates, times, god, etc.) }; enum shop_type // (unsigned char) env.sh_type[], item_in_shop(), in_a_shop() diff --git a/crawl-ref/source/ghost.cc b/crawl-ref/source/ghost.cc index a214ec67cc..b6289b5fdf 100644 --- a/crawl-ref/source/ghost.cc +++ b/crawl-ref/source/ghost.cc @@ -148,7 +148,7 @@ void ghost_demon::init_random_demon() { name = make_name(random_int(), false); - // hp - could be defined below (as could ev, AC etc). Oh well, too late: + // hp - could be defined below (as could ev, AC, etc.). Oh well, too late: max_hp = 100 + roll_dice( 3, 50 ); ev = 5 + random2(20); diff --git a/crawl-ref/source/libgui.cc b/crawl-ref/source/libgui.cc index 0bb75f5b96..f199d7193d 100644 --- a/crawl-ref/source/libgui.cc +++ b/crawl-ref/source/libgui.cc @@ -194,7 +194,7 @@ void get_input_line_gui(char *const buff, int len) k = prev; break; - // Escape conversion. (for ^H, etc) + // Escape conversion. (for ^H, etc.) case CONTROL('V'): kin = getch(); // fallthrough diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h index b9e01d3fad..bc8f755cdc 100644 --- a/crawl-ref/source/spl-data.h +++ b/crawl-ref/source/spl-data.h @@ -60,8 +60,8 @@ This is the fun stuff. Necromancy is a mixed bag of many and various different kinds of spells, with a few common themes: -Differentiation of living, dead and undead. Some necromancy affects only - the living (pain, vampiric draining etc), some affects only the dead - (animate dead, twisted resurrection etc), and some affects only undead + the living (pain, vampiric draining, etc.), some affects only the dead + (animate dead, twisted resurrection, etc.), and some affects only undead (dispel and control undead). -Actual or potential harm: eg risk in Death's Door, hp loss with Pain, disease with summon greater undead, etc. Also loss of potential experience diff --git a/crawl-ref/source/tilereg.h b/crawl-ref/source/tilereg.h index 231c5c3efb..15c7d3a886 100644 --- a/crawl-ref/source/tilereg.h +++ b/crawl-ref/source/tilereg.h @@ -31,7 +31,7 @@ public: FixedVector<TilesTexture, TEX_MAX> m_textures; }; -// Windows and internal regions (text, dungeon, map, etc) +// Windows and internal regions (text, dungeon, map, etc.) class MouseEvent; class Region |