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This is the fun stuff. Necromancy is a mixed bag of many and various
different kinds of spells, with a few common themes:
-Differentiation of living, dead and undead. Some necromancy affects only
- the living (pain, vampiric draining etc), some affects only the dead
- (animate dead, twisted resurrection etc), and some affects only undead
+ the living (pain, vampiric draining, etc.), some affects only the dead
+ (animate dead, twisted resurrection, etc.), and some affects only undead
(dispel and control undead).
-Actual or potential harm: eg risk in Death's Door, hp loss with Pain,
disease with summon greater undead, etc. Also loss of potential experience