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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-29 20:42:33 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-29 20:42:33 +0000 |
commit | 335bc1e39a376c5964b2bbe06d92876d7f5292c2 (patch) | |
tree | 557cf2cfe5f938f45130bd2b3125c693d905ad22 /crawl-ref | |
parent | 5158a056d86e67830f501adfab9fe3cd82e0e3bb (diff) | |
download | crawl-ref-335bc1e39a376c5964b2bbe06d92876d7f5292c2.tar.gz crawl-ref-335bc1e39a376c5964b2bbe06d92876d7f5292c2.zip |
No water monsters in the Crypt (David.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1398 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/acr.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/dungeon.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/monplace.cc | 11 | ||||
-rw-r--r-- | crawl-ref/source/monplace.h | 4 |
4 files changed, 12 insertions, 13 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index a40ab9fb4e..b37ec439eb 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -2331,8 +2331,8 @@ static void world_reacts() && !player_in_branch( BRANCH_ECUMENICAL_TEMPLE ) && one_chance_in((you.char_direction == DIR_DESCENDING) ? 240 : 10)) { - int prox = (one_chance_in(10) ? PROX_NEAR_STAIRS - : PROX_AWAY_FROM_PLAYER); + proximity_type prox = (one_chance_in(10) ? PROX_NEAR_STAIRS + : PROX_AWAY_FROM_PLAYER); // The rules change once the player has picked up the Orb... if (you.char_direction == DIR_ASCENDING) diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index 81402b0549..9bdc1021ec 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -2027,10 +2027,10 @@ static void builder_monsters(int level_number, char level_type, int mon_wanted) no_monster_zones ); place_uniques(level_number, level_type); - place_aquatic_monsters(level_number, level_type); - // Special handling - if (player_in_branch( BRANCH_CRYPT )) + if ( !player_in_branch(BRANCH_CRYPT) ) // no water creatures in the Crypt + place_aquatic_monsters(level_number, level_type); + else { if (one_chance_in(3)) mons_place( MONS_CURSE_SKULL, BEH_SLEEP, MHITNOT, false, 0, 0 ); diff --git a/crawl-ref/source/monplace.cc b/crawl-ref/source/monplace.cc index bb22598a7c..704c74e333 100644 --- a/crawl-ref/source/monplace.cc +++ b/crawl-ref/source/monplace.cc @@ -134,7 +134,7 @@ static bool need_moderate_ood(int lev_mons) bool place_monster(int &id, int mon_type, int power, char behaviour, int target, bool summoned, int px, int py, bool allow_bands, - int proximity, int extra, int dur, + proximity_type proximity, int extra, int dur, const dgn_region_list &forbidden) { int band_size = 0; @@ -369,8 +369,6 @@ bool place_monster(int &id, int mon_type, int power, char behaviour, proxOK = (pval > 0); break; - default: - break; } if (!proxOK) @@ -1199,8 +1197,8 @@ void mark_interesting_monst(struct monsters* monster, char behaviour) // PUBLIC FUNCTION -- mons_place(). int mons_place( int mon_type, char behaviour, int target, bool summoned, - int px, int py, int level_type, int proximity, int extra, - int dur, bool permit_bands ) + int px, int py, int level_type, proximity_type proximity, + int extra, int dur, bool permit_bands ) { int mon_count = 0; int temp_rand; // probability determination {dlb} @@ -1363,7 +1361,8 @@ int create_monster( int cls, int dur, int beha, int cr_x, int cr_y, if (pos.x != -1 && pos.y != -1) { summd = mons_place( cls, beha, hitting, true, pos.x, pos.y, - you.level_type, 0, zsec, dur, permit_bands ); + you.level_type, PROX_ANYWHERE, zsec, + dur, permit_bands ); } // determine whether creating a monster is successful (summd != -1) {dlb}: diff --git a/crawl-ref/source/monplace.h b/crawl-ref/source/monplace.h index 961e152c3a..505f2f1207 100644 --- a/crawl-ref/source/monplace.h +++ b/crawl-ref/source/monplace.h @@ -39,7 +39,7 @@ * *********************************************************************** */ int mons_place( int mon_type, char behaviour, int target, bool summoned, int px, int py, int level_type = LEVEL_DUNGEON, - int proximity = PROX_ANYWHERE, int extra = 250, + proximity_type proximity = PROX_ANYWHERE, int extra = 250, int dur = 0, bool permit_bands = false ); // last updated 12may2000 {dlb} @@ -80,7 +80,7 @@ int summon_any_demon( char demon_class ); * *********************************************************************** */ bool place_monster( int &id, int mon_type, int power, char behaviour, int target, bool summoned, int px, int py, bool allow_bands, - int proximity = PROX_ANYWHERE, int extra = 250, + proximity_type proximity = PROX_ANYWHERE, int extra = 250, int dur = 0, const dgn_region_list &proscribed = dgn_region_list() ); |