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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-02 12:33:59 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-02 12:33:59 -0600
commit4875e5b28f8b693a7207f0918b29a2a72a343176 (patch)
treed3cb9653d08213a415fe9893588a496a52296095 /crawl-ref
parent6bd6976abdc66fbb51c8117b1f1f4a4dcea41ff7 (diff)
downloadcrawl-ref-4875e5b28f8b693a7207f0918b29a2a72a343176.tar.gz
crawl-ref-4875e5b28f8b693a7207f0918b29a2a72a343176.zip
Until the issue of transformations' being chaotic or not is worked out,
don't mark any players as chaotic. (Recommit of the one part of d50bd43ba9936c27f4f90ecd324d14cb52c9f381 that isn't in the branch.)
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/player.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 7633583934..cf8d444564 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6746,7 +6746,7 @@ bool player::is_unholy() const
bool player::is_chaotic() const
{
- return (transform_changed_physiology());
+ return (false);
}
// Output active level of player mutation.