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authorDavid Ploog <dploog@users.sourceforge.net>2010-01-16 00:09:34 +0100
committerDavid Ploog <dploog@users.sourceforge.net>2010-01-16 00:09:57 +0100
commitc8a8272bde9cffd5f56c9c353404ca3207e1ce3f (patch)
treec5ad79bd534d6c5bf73045a8484e8efc02c28ba8 /crawl-ref
parent14c77aae51be022d8a29ce731a7fa369afa18afb (diff)
downloadcrawl-ref-c8a8272bde9cffd5f56c9c353404ca3207e1ce3f.tar.gz
crawl-ref-c8a8272bde9cffd5f56c9c353404ca3207e1ce3f.zip
An attempt to equalise bailey loot.
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/dat/bailey.des32
1 files changed, 19 insertions, 13 deletions
diff --git a/crawl-ref/source/dat/bailey.des b/crawl-ref/source/dat/bailey.des
index 10de2e706d..abd7b171ea 100644
--- a/crawl-ref/source/dat/bailey.des
+++ b/crawl-ref/source/dat/bailey.des
@@ -360,13 +360,14 @@ default-depth:
#
# It's not human and it's got an axe.
# -- The Prey (1981)
+#
+# Loot consists of approximately six good items.
NAME: bailey_axe_1
WEIGHT: 10
ORIENT: encompass
TAGS: bailey_axe no_rotate no_item_gen no_monster_gen
LFLAGS: no_tele_control
#
-# Loot consists of approximately six good items.
ITEM: any good_item w:10 / nothing w:5
#
: kobold_axe_returning(_G)
@@ -434,7 +435,7 @@ ENDMAP
#
# Apart from weapons and armours left by the monsters, there are about 10
# potions useful in battle. If those monsters drink them first, of course...
-#
+# And there is always one stack of very good potions
NAME: bailey_axe_2
ORIENT: encompass
TAGS: bailey_axe no_rotate
@@ -442,8 +443,12 @@ MONS: generate_awake kobold ; hand axe ego:returning /\
generate_awake goblin ; hand axe ego:returning
MONS: gnoll ; halberd ego:reaching | halberd ego:electrocution
MONS: orc warrior / orc knight
+NSUBST: e = 1:e / *:d
ITEM: potion of healing / potion of heal wounds / potion of magic / nothing /\
potion of might w:5 / potion of speed w:2 / potion of berserk rage w:3
+ITEM: potion of experience q:2 w:30 / potion of cure mutation q:3 w:30 /\
+ potion of gain intelligence q:8 / potion of gain strength q:8 /\
+ potion of gain dexterity q:8
: bailey_setup(_G)
MAP
ccc ccc ccccc ccc ccc
@@ -459,11 +464,11 @@ c1ccc1ccc2c2ccc1ccc2c
ccc ccc ccncc ccc c+c
c1ccc1ccc2c2ccc1ccc2c
cc+cc=cc+ccc+cc=cc+cc
- ccd.d.dcc ccd....cc
-ccc.d2d.ccccc.....ccc
-c1=d2U3d=1c1=..Y..=1c
-ccc.d2d.ccccc.....ccc
- ccd.d.dcc cc.....cc
+ cce.e.ecc ccd....cc
+ccc.e2e.ccccc.....ccc
+c1=e2U3e=1c1=..Y..=1c
+ccc.e2e.ccccc.....ccc
+ cce.e.ecc cc.....cc
cc+cc=cc+ccc+cc=cc+cc
c<ccc1ccc2+2ccc1ccc1c
ccc ccc ccccc ccc ccc
@@ -472,6 +477,7 @@ ENDMAP
############################################################################
# Another actual bailey.
#
+# six good items
NAME: bailey_axe_3
WEIGHT: 10
ORIENT: encompass
@@ -628,9 +634,9 @@ NSUBST: E = 1:= / *:c
: orc_knight_with_reaching(_G)
SUBST: 2 = 223.
SUBST: 1 = 1 2:1 .
-ITEM: good_item crystal plate mail w:5 / good_item plate mail race:orcish /\
- good_item gold dragon armour w:5 / good_item ice dragon armour /\
- good_item dragon armour / good_item steam dragon armour
+ITEM: good_item crystal plate mail / good_item plate mail race:orcish /\
+ good_item gold dragon armour w:5 / good_item ice dragon armour w:5 /\
+ good_item dragon armour w:5 / good_item steam dragon armour w:5
# XXX: Which armour pieces can be orcish?
ITEM: good_item cloak race:orcish / good_item pair of gloves race:orcish /\
good_item helmet race:orcish / good_item pair of boots race:orcish /\
@@ -688,9 +694,8 @@ KFEAT: C = altar_beogh
SUBST: = : = l w
ITEM: manual of armour / manual of fighting / manual of shields /\
good_item bardiche race:orcish / good_item executioner's axe race:orcish
-ITEM: potion of experience /\
- scroll of acquirement q:2 / scroll of enchant armour q:4 /\
- scroll of enchant weapon III q:3
+ITEM: potion of experience / scroll of acquirement q:2 /\
+ scroll of enchant armour q:4 / scroll of enchant weapon III q:3
# XXX: I had "legendary deck of Wonders" here but it does not work. Anybody
# can help?
SUBST: d = de|
@@ -748,6 +753,7 @@ WEIGHT: 5
TAGS: bailey_polearm no_rotate
SHUFFLE: DF/EG
SUBST: D : d, E = 1.., F : 3, G : .
+NSUBST: d = 3:d / *:$
ITEM: scroll of enchant armour q:2 / scroll of enchant weapon III q:2 /\
scroll of acquirement q:2 w:5 / scroll of silence q:3 /\
scroll of fog q:3 / scroll of vulnerability q:3 /\