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author | peterb12 <peterb12@c06c8d41-db1a-0410-9941-cceddc491573> | 2005-07-21 02:34:44 +0000 |
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committer | peterb12 <peterb12@c06c8d41-db1a-0410-9941-cceddc491573> | 2005-07-21 02:34:44 +0000 |
commit | 673bdae75485d14f759af597c3c62b99601f9a43 (patch) | |
tree | 368103f29fe0ce5dcf98060d9b5faa04590085fb /trunk/source/mutation.h | |
parent | 7e900be770db24b0405fd2162491c405a425873e (diff) | |
download | crawl-ref-673bdae75485d14f759af597c3c62b99601f9a43.tar.gz crawl-ref-673bdae75485d14f759af597c3c62b99601f9a43.zip |
Initial revision
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'trunk/source/mutation.h')
-rw-r--r-- | trunk/source/mutation.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/trunk/source/mutation.h b/trunk/source/mutation.h new file mode 100644 index 0000000000..b305098d62 --- /dev/null +++ b/trunk/source/mutation.h @@ -0,0 +1,71 @@ +/* + * File: mutation.cc + * Summary: Functions for handling player mutations. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef MUTATION_H +#define MUTATION_H + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr - decks - effects - fight - food - it_use2 - items - + * mutation - religion - spell - spells + * *********************************************************************** */ +bool mutate(int which_mutation, bool failMsg = true); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void display_mutations(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: decks - it_use2 - mutation - spells + * *********************************************************************** */ +bool delete_mutation(char which_mutation); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: chardump + * *********************************************************************** */ +// default of level == -1, means to use the player's current level +const char *mutation_name( char which_mutat, int level = -1 ); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: religion + * *********************************************************************** */ +bool give_good_mutation( bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - religion + * *********************************************************************** */ +bool give_cosmetic_mutation( void ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - spells + * *********************************************************************** */ +bool give_bad_mutation( bool forceMutation = false, bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: player + * *********************************************************************** */ +void demonspawn(void); + + +#endif |