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-rw-r--r--crawl-ref/source/acr.cc7
1 files changed, 2 insertions, 5 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index c20ec8bf9f..279af960c0 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -3689,10 +3689,6 @@ static void _open_door(int move_x, int move_y, bool check_confused)
}
}
-/*
- * Similar to open_door. Can you spot the difference?
- * FIX ME: closing a gate should update all tiles involved!
- */
static void _close_door(int door_x, int door_y)
{
struct dist door_move;
@@ -3787,7 +3783,8 @@ static void _close_door(int door_x, int door_y)
}
else
{
- const char* verb = player_is_airborne() ? "reach down and close" : "close";
+ const char* verb = player_is_airborne() ? "reach down and close"
+ : "close";
mprf( "You %s the %s%s.", verb, adj, noun );
}