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-rw-r--r--crawl-ref/source/acr.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index 3ff8fe146c..230212b25d 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -414,7 +414,7 @@ static void _god_greeting_message(bool game_start)
case GOD_JIYVA:
god_speaks(you.religion, "Slime for the Slime God!");
break;
- case GOD_FEAWN:
+ case GOD_FEDHAS:
simple_god_message(" says: Spread life and death.");
break;
case GOD_CHEIBRIADOS:
@@ -3875,7 +3875,7 @@ static void _move_player(coord_def move)
const dungeon_feature_type targ_grid = grd(targ);
monsters* targ_monst = monster_at(targ);
- if (feawn_passthrough(targ_monst))
+ if (fedhas_passthrough(targ_monst))
{
// Moving on a plant takes 1.5 x normal move delay. We
// will print a message about it but only when moving
@@ -3884,7 +3884,7 @@ static void _move_player(coord_def move)
you.time_taken = div_rand_round(you.time_taken * 3, 2);
monsters * current = monster_at(you.pos());
- if(!current || !feawn_passthrough(current))
+ if(!current || !fedhas_passthrough(current))
{
// Probably need better messages. -cao
if(mons_genus(targ_monst->type) == MONS_FUNGUS)