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-rw-r--r--crawl-ref/source/beam.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index 6b7bd85ff8..a95dc38280 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -268,15 +268,6 @@ dice_def calc_dice( int num_dice, int max_damage );
// Test if the to-hit (attack) beats evasion (defence).
bool test_beam_hit(int attack, int defence);
-/* FIXME: remove this
-int explosion( bolt &pbolt, bool hole_in_the_middle = false,
- bool explode_in_wall = false,
- bool stop_at_statues = true,
- bool stop_at_walls = true,
- bool show_more = true,
- bool affect_items = true);
-*/
-
int mons_adjust_flavoured(monsters *monster, bolt &pbolt, int hurted,
bool doFlavouredEffects = true);