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-rw-r--r--crawl-ref/source/debug.cc24
1 files changed, 12 insertions, 12 deletions
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc
index 49b856195a..21aff9341a 100644
--- a/crawl-ref/source/debug.cc
+++ b/crawl-ref/source/debug.cc
@@ -1504,7 +1504,7 @@ void stethoscope(int mwh)
//---------------------------------------------------------------
static void dump_item( const char *name, int num, const item_def &item )
{
- mpr( name, MSGCH_WARN );
+ mpr( name, MSGCH_ERROR );
mprf(" item #%d: base: %d; sub: %d; plus: %d; plus2: %d; special: %ld",
num, item.base_type, item.sub_type,
@@ -1548,7 +1548,7 @@ void debug_item_scan( void )
// Check for invalid (zero quantity) items that are linked in
if (!is_valid_item( mitm[obj] ))
{
- mprf(MSGCH_WARN, "Linked invalid item at (%d,%d)!", x, y);
+ mprf(MSGCH_ERROR, "Linked invalid item at (%d,%d)!", x, y);
dump_item( mitm[obj].name(DESC_PLAIN).c_str(),
obj, mitm[obj] );
}
@@ -1556,7 +1556,7 @@ void debug_item_scan( void )
// Check that item knows what stack it's in
if (mitm[obj].x != x || mitm[obj].y != y)
{
- mprf(MSGCH_WARN,"Item position incorrect at (%d,%d)!",x,y);
+ mprf(MSGCH_ERROR,"Item position incorrect at (%d,%d)!",x,y);
dump_item( mitm[obj].name(DESC_PLAIN).c_str(),
obj, mitm[obj] );
}
@@ -1565,7 +1565,7 @@ void debug_item_scan( void )
// this will also keep this from being an infinite loop.
if (visited[obj])
{
- mprf(MSGCH_WARN,
+ mprf(MSGCH_ERROR,
"Potential INFINITE STACK at (%d, %d)", x, y);
break;
}
@@ -1585,7 +1585,7 @@ void debug_item_scan( void )
// Don't check (-1,-1) player items or (0,0) monster items
if ((mitm[i].x > 0 || mitm[i].y > 0) && !visited[i])
{
- mpr( "Unlinked item:", MSGCH_WARN );
+ mpr( "Unlinked item:", MSGCH_ERROR );
dump_item( name, i, mitm[i] );
mprf("igrd(%d,%d) = %d",
@@ -1623,7 +1623,7 @@ void debug_item_scan( void )
|| strstr( name, "bola" ) != NULL
|| strstr( name, "bugg" ) != NULL)
{
- mpr( "Bad item:", MSGCH_WARN );
+ mpr( "Bad item:", MSGCH_ERROR );
dump_item( name, i, mitm[i] );
}
else if ((mitm[i].base_type == OBJ_WEAPONS
@@ -1643,7 +1643,7 @@ void debug_item_scan( void )
|| (!is_random_artefact( mitm[i] )
&& mitm[i].special >= 30))))
{
- mpr( "Bad plus or special value:", MSGCH_WARN );
+ mpr( "Bad plus or special value:", MSGCH_ERROR );
dump_item( name, i, mitm[i] );
}
}
@@ -1659,8 +1659,8 @@ void debug_item_scan( void )
if (monster.name(DESC_PLAIN, true).find("questionable") !=
std::string::npos)
{
- mprf( MSGCH_WARN, "Program bug detected!" );
- mprf( MSGCH_WARN,
+ mprf( MSGCH_ERROR, "Program bug detected!" );
+ mprf( MSGCH_ERROR,
"Buggy monster detected: monster #%d; position (%d,%d)",
i, monster.x, monster.y );
}
@@ -2054,7 +2054,7 @@ void debug_item_statistics( void )
if (!ostat)
{
#ifndef DOS
- mprf("Can't write items.stat: %s", strerror(errno));
+ mprf(MSGCH_ERROR, "Can't write items.stat: %s", strerror(errno));
#endif
return;
}
@@ -2936,7 +2936,7 @@ static bool debug_fight_sim(int mindex, int missile_slot,
// and it's insufficiently important for a wizmode-only
// feature.
#ifndef DOS
- mprf("Can't write fight.stat: %s", strerror(errno));
+ mprf(MSGCH_ERROR, "Can't write fight.stat: %s", strerror(errno));
#endif
return (false);
}
@@ -3918,7 +3918,7 @@ static bool mg_do_build_level(int niters)
vaults = " (" + vaults + ")";
extern std::string dgn_Build_Method;
- mprf(MSGCH_WARN,
+ mprf(MSGCH_ERROR,
"Bad (disconnected) level on %s%s",
level_id::current().describe().c_str(),
vaults.c_str());