diff options
Diffstat (limited to 'crawl-ref/source/debug.cc')
-rw-r--r-- | crawl-ref/source/debug.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc index 6cef944a8c..440a38e90c 100644 --- a/crawl-ref/source/debug.cc +++ b/crawl-ref/source/debug.cc @@ -738,7 +738,7 @@ bool _take_portal_vault_stairs( const bool down ) for (rectangle_iterator ri(1); ri; ++ri) { - if (grid_stair_direction(grd(*ri)) == cmd) + if (feat_stair_direction(grd(*ri)) == cmd) { stair_pos = *ri; break; @@ -774,7 +774,7 @@ void wizard_level_travel( bool down ) // This lets us, for example, use &U to exit from Pandemonium and // &D to go to the next level. - command_type real_dir = grid_stair_direction(stairs); + command_type real_dir = feat_stair_direction(stairs); if (down && real_dir == CMD_GO_UPSTAIRS || !down && real_dir == CMD_GO_DOWNSTAIRS) { @@ -3247,7 +3247,7 @@ void debug_mons_scan() #ifdef WIZARD static void _debug_acquirement_stats(FILE *ostat) { - if (grid_destroys_items(grd(you.pos()))) + if (feat_destroys_items(grd(you.pos()))) { mpr("You must stand on a square which doesn't destroy items " "in order to do this."); @@ -5204,7 +5204,7 @@ void wizard_dismiss_all_monsters(bool force_all) static void _debug_kill_traps() { for (rectangle_iterator ri(1); ri; ++ri) - if (grid_is_trap(grd(*ri), true)) + if (feat_is_trap(grd(*ri), true)) destroy_trap(*ri); } @@ -5244,7 +5244,7 @@ static void _debug_destroy_doors() for (int x = 0; x < GXM; ++x) { const dungeon_feature_type feat = grd[x][y]; - if (feat == DNGN_SECRET_DOOR || grid_is_closed_door(feat)) + if (feat == DNGN_SECRET_DOOR || feat_is_closed_door(feat)) grd[x][y] = DNGN_FLOOR; } } |