diff options
Diffstat (limited to 'crawl-ref/source/debug.cc')
-rw-r--r-- | crawl-ref/source/debug.cc | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc index 035f387fd3..17e0d1a471 100644 --- a/crawl-ref/source/debug.cc +++ b/crawl-ref/source/debug.cc @@ -303,7 +303,7 @@ void wizard_change_species( void ) you.demon_pow[i] -= prev_muts[i]; } - switch(sp) + switch (sp) { case SP_GREEN_DRACONIAN: if (you.experience_level >= 7) @@ -654,7 +654,7 @@ static dungeon_feature_type _find_appropriate_stairs(bool down) } } - switch(you.level_type) + switch (you.level_type) { case LEVEL_LABYRINTH: if (down) @@ -1627,7 +1627,7 @@ bool get_item_by_name(item_def *item, char* specs, if (jewellery_is_amulet(*item)) break; - switch(item->sub_type) + switch (item->sub_type) { case RING_SLAYING: item->plus2 = 5; @@ -1771,7 +1771,7 @@ static void _tweak_randart(item_def &item) return; int val; - switch(_prop_type[choice]) + switch (_prop_type[choice]) { case RAP_VAL_BOOL: mprf(MSGCH_PROMPT, "Toggling %s to %s.", _prop_name[choice], @@ -3518,7 +3518,7 @@ static void _debug_rap_stats(FILE *ostat) { num_props++; all_props[j]++; - switch(good_or_bad[j]) + switch (good_or_bad[j]) { case -1: num_bad_props++; @@ -5419,9 +5419,9 @@ void wizard_give_monster_item(monsters *mon) // Shouldn't we be using MONUSE_MAGIC_ITEMS? if (item_use == MONUSE_STARTING_EQUIPMENT && item.base_type != OBJ_CORPSES - && !mons_is_unique( mon->type )) + && !mons_is_unique(mon->type)) { - switch(mon_slot) + switch (mon_slot) { case MSLOT_WEAPON: case MSLOT_ALT_WEAPON: |