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-rw-r--r--crawl-ref/source/defines.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index d13910e61c..823f9cbca1 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -82,7 +82,9 @@
// This is the border that must be left around the map. I'm not sure why it's
// necessary, beyond hysterical raisins.
-#define MAPGEN_BORDER 2
+const int MAPGEN_BORDER = 2;
+
+const int LABYRINTH_BORDER = 12;
// Now some defines about the actual play area:
// Note: these boundaries are exclusive for the zone the player can move/dig,