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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-25 16:48:10 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-25 16:48:10 +0000
commit98fa05c78ca5362eac49bdcc1fd481673089f0d7 (patch)
treeecce31509b7a5a6d94073f69858f4b276c6676b8 /crawl-ref/source/defines.h
parentbbab57270a5c7446725d46172e8b88a5e9e15c38 (diff)
downloadcrawl-ref-98fa05c78ca5362eac49bdcc1fd481673089f0d7.tar.gz
crawl-ref-98fa05c78ca5362eac49bdcc1fd481673089f0d7.zip
Fixed labyrinth sizes for trunk.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2574 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r--crawl-ref/source/defines.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index d13910e61c..823f9cbca1 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -82,7 +82,9 @@
// This is the border that must be left around the map. I'm not sure why it's
// necessary, beyond hysterical raisins.
-#define MAPGEN_BORDER 2
+const int MAPGEN_BORDER = 2;
+
+const int LABYRINTH_BORDER = 12;
// Now some defines about the actual play area:
// Note: these boundaries are exclusive for the zone the player can move/dig,