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-rw-r--r--crawl-ref/source/defines.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index b36afc1ad3..eef208965d 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -75,6 +75,10 @@
// this is the size of the border around the playing area (see in_bounds())
#define BOUNDARY_BORDER 1
+// This is the border that must be left around the map. I'm not sure why it's
+// necessary, beyond hysterical raisins.
+#define MAPGEN_BORDER 6
+
// Now some defines about the actual play area:
// Note: these boundaries are exclusive for the zone the player can move/dig,
// and are inclusive for the area that we display on the map.