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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-12-07 07:51:48 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-12-07 07:51:48 +0000 |
commit | b58fbcfafc44bc2810863a3722bee2e6a8f7d22d (patch) | |
tree | 22a1199ad8ca845bfad04590d9dc5e9891ae8960 /crawl-ref/source/defines.h | |
parent | cf61c793d3d3783b2b5a39a8cf01b857806411b2 (diff) | |
download | crawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.tar.gz crawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.zip |
*Breaks save compatibility* - changed monster flags to long, added "god" field for future fun.
dungeon.cc cleanup and rework to support floating vaults.
Updated levcomp to support the float orientation.
coord_def now has a constructor.
USE_RIVERS and USE_NEW_UNRANDS are no longer conditional.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@585 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r-- | crawl-ref/source/defines.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index b36afc1ad3..eef208965d 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -75,6 +75,10 @@ // this is the size of the border around the playing area (see in_bounds()) #define BOUNDARY_BORDER 1 +// This is the border that must be left around the map. I'm not sure why it's +// necessary, beyond hysterical raisins. +#define MAPGEN_BORDER 6 + // Now some defines about the actual play area: // Note: these boundaries are exclusive for the zone the player can move/dig, // and are inclusive for the area that we display on the map. |