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-rw-r--r--crawl-ref/source/enum.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 4d942ddb2d..e168b64b5e 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1252,18 +1252,19 @@ enum enchant_type
ENCH_SLEEPY, // Monster can't wake until this wears off.
ENCH_FATIGUE, // Post-berserk fatigue.
ENCH_HELD, // Caught in a net.
- ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy
+ ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy
ENCH_NEUTRAL,
ENCH_PETRIFYING,
ENCH_PETRIFIED,
ENCH_LOWERED_MR,
- ENCH_SOUL_RIPE,
+ ENCH_SOUL_RIPE, // 30
ENCH_SLOWLY_DYING,
ENCH_EATS_ITEMS,
+ ENCH_AQUATIC_LAND, // Water monsters lose hp while on land.
// Update enchantment names in mon-util.cc when adding or removing
// enchantments.
- NUM_ENCHANTMENTS
+ NUM_ENCHANTMENTS // 34
};
enum enchant_retval