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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-21 17:53:49 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-21 17:53:49 +0000 |
commit | 41f78a696154902ae7baa22e116d39b6d321fc62 (patch) | |
tree | 3cb6f681c0124314d7293c90ea242ce2f5385ed5 /crawl-ref/source/enum.h | |
parent | a17368df4fcbdf37e3452c6bc4935ba4372aabd8 (diff) | |
download | crawl-ref-41f78a696154902ae7baa22e116d39b6d321fc62.tar.gz crawl-ref-41f78a696154902ae7baa22e116d39b6d321fc62.zip |
Make fish on dry land (due to Feawn's Sunlight power) flop about and
lose hit points until back in water, using ENCH_AQUATIC_LAND. (Bug 2824663)
Also fix tiles compilation (patch 2824632) and add DATA_DIR_PATH to tiled
icons (patch 2824635). Both patches (and some more) by Trent W. Buck.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10364 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 4d942ddb2d..e168b64b5e 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1252,18 +1252,19 @@ enum enchant_type ENCH_SLEEPY, // Monster can't wake until this wears off. ENCH_FATIGUE, // Post-berserk fatigue. ENCH_HELD, // Caught in a net. - ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy + ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy ENCH_NEUTRAL, ENCH_PETRIFYING, ENCH_PETRIFIED, ENCH_LOWERED_MR, - ENCH_SOUL_RIPE, + ENCH_SOUL_RIPE, // 30 ENCH_SLOWLY_DYING, ENCH_EATS_ITEMS, + ENCH_AQUATIC_LAND, // Water monsters lose hp while on land. // Update enchantment names in mon-util.cc when adding or removing // enchantments. - NUM_ENCHANTMENTS + NUM_ENCHANTMENTS // 34 }; enum enchant_retval |