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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-21 17:53:49 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-21 17:53:49 +0000
commit41f78a696154902ae7baa22e116d39b6d321fc62 (patch)
tree3cb6f681c0124314d7293c90ea242ce2f5385ed5 /crawl-ref/source/enum.h
parenta17368df4fcbdf37e3452c6bc4935ba4372aabd8 (diff)
downloadcrawl-ref-41f78a696154902ae7baa22e116d39b6d321fc62.tar.gz
crawl-ref-41f78a696154902ae7baa22e116d39b6d321fc62.zip
Make fish on dry land (due to Feawn's Sunlight power) flop about and
lose hit points until back in water, using ENCH_AQUATIC_LAND. (Bug 2824663) Also fix tiles compilation (patch 2824632) and add DATA_DIR_PATH to tiled icons (patch 2824635). Both patches (and some more) by Trent W. Buck. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10364 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 4d942ddb2d..e168b64b5e 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1252,18 +1252,19 @@ enum enchant_type
ENCH_SLEEPY, // Monster can't wake until this wears off.
ENCH_FATIGUE, // Post-berserk fatigue.
ENCH_HELD, // Caught in a net.
- ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy
+ ENCH_BATTLE_FRENZY, // 25 -- Monster is in a battle frenzy
ENCH_NEUTRAL,
ENCH_PETRIFYING,
ENCH_PETRIFIED,
ENCH_LOWERED_MR,
- ENCH_SOUL_RIPE,
+ ENCH_SOUL_RIPE, // 30
ENCH_SLOWLY_DYING,
ENCH_EATS_ITEMS,
+ ENCH_AQUATIC_LAND, // Water monsters lose hp while on land.
// Update enchantment names in mon-util.cc when adding or removing
// enchantments.
- NUM_ENCHANTMENTS
+ NUM_ENCHANTMENTS // 34
};
enum enchant_retval