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-rw-r--r--crawl-ref/source/enum.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 9db5a63bbd..22e0b6e10d 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -983,7 +983,7 @@ enum dungeon_char_type
// vault_grid() for the feature, if you want vault maps to
// be able to use it. If you do, also update
// docs/level_design.txt with the new symbol.
-// * Any: edit luadgn.cc and add the feature's name to the dngn_feature_names
+// * Any: edit l_dgngrd.cc and add the feature's name to the dngn_feature_names
// array, if you want vault map Lua code to be able to use the
// feature, and/or you want to be able to create the feature
// using the "create feature by name" wizard command.