diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-20 10:58:06 +0200 |
---|---|---|
committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-20 11:01:36 +0200 |
commit | b00943ff50ceecafa35b13e6286f04b4e4e30070 (patch) | |
tree | 031d944883eba8fa0f5a59a0997e7e7f681d82b7 /crawl-ref/source/enum.h | |
parent | fb8e411ac2455c3b5247efd1ee87a6c4e1be0b0f (diff) | |
download | crawl-ref-b00943ff50ceecafa35b13e6286f04b4e4e30070.tar.gz crawl-ref-b00943ff50ceecafa35b13e6286f04b4e4e30070.zip |
Split out grid and feature-related bindings.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 9db5a63bbd..22e0b6e10d 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -983,7 +983,7 @@ enum dungeon_char_type // vault_grid() for the feature, if you want vault maps to // be able to use it. If you do, also update // docs/level_design.txt with the new symbol. -// * Any: edit luadgn.cc and add the feature's name to the dngn_feature_names +// * Any: edit l_dgngrd.cc and add the feature's name to the dngn_feature_names // array, if you want vault map Lua code to be able to use the // feature, and/or you want to be able to create the feature // using the "create feature by name" wizard command. |