summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/fight.cc
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index d9346d1c60..838dbc1465 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -377,7 +377,7 @@ void melee_attack::init_attack()
if (weapon && weapon->base_type == OBJ_WEAPONS
&& is_random_artefact( *weapon ))
{
- randart_wpn_properties( *weapon, art_props );
+ artefact_wpn_properties( *weapon, art_props );
}
wpn_skill = weapon ? weapon_skill( *weapon ) : SK_UNARMED_COMBAT;
@@ -529,8 +529,8 @@ bool melee_attack::is_water_attack(const actor *attk,
void melee_attack::check_autoberserk()
{
if (weapon
- && art_props[RAP_ANGRY] >= 1
- && !one_chance_in(1 + art_props[RAP_ANGRY]))
+ && art_props[ARTP_ANGRY] >= 1
+ && !one_chance_in(1 + art_props[ARTP_ANGRY]))
{
attacker->go_berserk(false);
}
@@ -2252,7 +2252,7 @@ bool melee_attack::distortion_affects_defender()
// the player goes to Abyss, while the weapon object is
// still in memory.
if (is_random_artefact(*weapon))
- randart_wpn_learn_prop(*weapon, RAP_BRAND);
+ artefact_wpn_learn_prop(*weapon, ARTP_BRAND);
else
set_ident_flags(*weapon, ISFLAG_KNOW_TYPE);
}
@@ -3008,7 +3008,7 @@ bool melee_attack::apply_damage_brand()
if (weapon)
{
if (is_random_artefact(*weapon))
- brand_was_known = randart_known_wpn_property(*weapon, RAP_BRAND);
+ brand_was_known = artefact_known_wpn_property(*weapon, ARTP_BRAND);
else
brand_was_known = item_type_known(*weapon);
}
@@ -3289,7 +3289,7 @@ bool melee_attack::apply_damage_brand()
&& !is_unrandom_artefact(*weapon) && !is_fixed_artefact(*weapon))
{
if (is_random_artefact(*weapon))
- randart_wpn_learn_prop(*weapon, RAP_BRAND);
+ artefact_wpn_learn_prop(*weapon, ARTP_BRAND);
else
set_ident_flags(*weapon, ISFLAG_KNOW_TYPE);
}