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-rw-r--r--crawl-ref/source/monstuff.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 174bca3f0d..f8330fee69 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -392,9 +392,9 @@ static void _check_kill_milestone(const monsters *mons,
}
#endif // DGL_MILESTONES
-static void _give_monster_experience( monsters *victim,
+static void _give_monster_experience(monsters *victim,
int killer_index, int experience,
- bool victim_was_born_friendly )
+ bool victim_was_born_friendly)
{
if (invalid_monster_index(killer_index))
return;
@@ -930,7 +930,7 @@ void monster_die(monsters *monster, killer_type killer,
bool passive = (killer == KILL_YOU_CONF
&& (killer_index == ANON_FRIENDLY_MONSTER
|| !invalid_monster_index(killer_index)));
-
+
if ( passive )
{
mprf(MSGCH_MONSTER_DAMAGE, MDAM_DEAD, "%s is %s!",
@@ -3474,7 +3474,7 @@ monsters *choose_random_monster_on_level(int weight,
// level.
radius_iterator ri(you.pos(), near_by ? 9 : std::max(GXM,GYM),
true, in_sight);
-
+
for ( ; ri; ++ri )
{
if ( mgrd(*ri) != NON_MONSTER )
@@ -3596,7 +3596,7 @@ static void _maybe_set_patrol_route(monsters *monster)
//
//---------------------------------------------------------------
static void _handle_movement(monsters *monster)
-{
+{
coord_def delta;
_maybe_set_patrol_route(monster);
@@ -7033,7 +7033,7 @@ static bool _monster_move(monsters *monster)
{
const int targ_x = monster->pos().x + count_x - 1;
const int targ_y = monster->pos().y + count_y - 1;
-
+
// Bounds check - don't consider moving out of grid!
if (targ_x < 0 || targ_x >= GXM || targ_y < 0 || targ_y >= GYM)
{
@@ -7044,7 +7044,7 @@ static bool _monster_move(monsters *monster)
if (target_grid == DNGN_DEEP_WATER)
deep_water_available = true;
-
+
const monsters* mons = dynamic_cast<const monsters*>(monster);
good_move[count_x][count_y] =
_mon_can_move_to_pos(mons, coord_def(count_x-1, count_y-1));