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-rw-r--r--crawl-ref/source/monstuff.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index a2f51d20d9..af33afa77a 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -3628,23 +3628,23 @@ static bool _handle_wand(monsters *monster, bolt &beem)
return (false);
// set up the beam
- int power = 30 + monster->hit_dice;
+ int power = 30 + monster->hit_dice;
bolt theBeam = mons_spells(mzap, power);
- beem.name = theBeam.name;
- beem.beam_source = monster_index(monster);
- beem.source_x = monster->x;
- beem.source_y = monster->y;
- beem.colour = theBeam.colour;
- beem.range = theBeam.range;
- beem.rangeMax = theBeam.rangeMax;
- beem.damage = theBeam.damage;
- beem.ench_power = theBeam.ench_power;
- beem.hit = theBeam.hit;
- beem.type = theBeam.type;
- beem.flavour = theBeam.flavour;
- beem.thrower = theBeam.thrower;
- beem.is_beam = theBeam.is_beam;
+ beem.name = theBeam.name;
+ beem.beam_source = monster_index(monster);
+ beem.source_x = monster->x;
+ beem.source_y = monster->y;
+ beem.colour = theBeam.colour;
+ beem.range = theBeam.range;
+ beem.rangeMax = theBeam.rangeMax;
+ beem.damage = theBeam.damage;
+ beem.ench_power = theBeam.ench_power;
+ beem.hit = theBeam.hit;
+ beem.type = theBeam.type;
+ beem.flavour = theBeam.flavour;
+ beem.thrower = theBeam.thrower;
+ beem.is_beam = theBeam.is_beam;
beem.is_explosion = theBeam.is_explosion;
#if HISCORE_WEAPON_DETAIL