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-rw-r--r--crawl-ref/source/monstuff.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index b64cf0de77..c7121b398b 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -4600,11 +4600,11 @@ static void _handle_movement(monsters *monster)
mmov.reset();
}
- // Bounds check: don't let fleeing monsters try to run off the map.
+ // Bounds check: don't let fleeing monsters try to run off the grid.
const coord_def s = monster->target + mmov;
- if (!map_bounds_x(s.x))
+ if (!in_bounds_x(s.x))
mmov.x = 0;
- if (!map_bounds_y(s.y))
+ if (!in_bounds_y(s.y))
mmov.y = 0;
// Now quit if we can't move.
@@ -7145,11 +7145,11 @@ static void _handle_monster_move(int i, monsters *monster)
mmov.reset();
// Bounds check: don't let confused monsters try to run
- // off the map.
+ // off the grid.
const coord_def s = monster->pos() + mmov;
- if (!map_bounds_x(s.x))
+ if (!in_bounds_x(s.x))
mmov.x = 0;
- if (!map_bounds_y(s.y))
+ if (!in_bounds_y(s.y))
mmov.y = 0;
if (!monster->can_pass_through(monster->pos() + mmov))