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-rw-r--r--crawl-ref/source/mstuff2.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/mstuff2.cc b/crawl-ref/source/mstuff2.cc
index d40ccf72d0..6a00c6ad7a 100644
--- a/crawl-ref/source/mstuff2.cc
+++ b/crawl-ref/source/mstuff2.cc
@@ -195,7 +195,7 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast,
default:
break;
- case SPELL_GREATER_HEALING:
+ case SPELL_MAJOR_HEALING:
if (heal_monster(monster, 50 + random2avg(monster->hit_dice * 10, 2),
false))
{
@@ -986,7 +986,7 @@ void setup_mons_cast(monsters *monster, bolt &pbolt,
switch (spell_cast)
{
case SPELL_SUMMON_SMALL_MAMMALS:
- case SPELL_GREATER_HEALING:
+ case SPELL_MAJOR_HEALING:
case SPELL_VAMPIRE_SUMMON:
case SPELL_SHADOW_CREATURES: // summon anything appropriate for level
case SPELL_FAKE_RAKSHASA_SUMMON:
@@ -1049,7 +1049,7 @@ void setup_mons_cast(monsters *monster, bolt &pbolt,
if (spell_cast == SPELL_HASTE
|| spell_cast == SPELL_INVISIBILITY
- || spell_cast == SPELL_LESSER_HEALING
+ || spell_cast == SPELL_MINOR_HEALING
|| spell_cast == SPELL_TELEPORT_SELF)
{
pbolt.target = monster->pos();
@@ -1846,7 +1846,7 @@ bolt mons_spells( monsters *mons, spell_type spell_cast, int power )
: dice_def(3, 20);
break;
- case SPELL_LESSER_HEALING:
+ case SPELL_MINOR_HEALING:
beam.flavour = BEAM_HEALING;
beam.hit = 25 + (power / 5);
break;