diff options
Diffstat (limited to 'crawl-ref/source/mstuff2.cc')
-rw-r--r-- | crawl-ref/source/mstuff2.cc | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/crawl-ref/source/mstuff2.cc b/crawl-ref/source/mstuff2.cc index 22a97cae09..af6b149e34 100644 --- a/crawl-ref/source/mstuff2.cc +++ b/crawl-ref/source/mstuff2.cc @@ -493,7 +493,7 @@ static void _do_high_level_summon(monsters *monster, bool monsterNearby, void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) { - // always do setup. It might be done already, but it doesn't + // Always do setup. It might be done already, but it doesn't // hurt to do it again (cheap). setup_mons_cast(monster, pbolt, spell_cast); @@ -511,7 +511,7 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) if (spell_cast == SPELL_HELLFIRE_BURST || spell_cast == SPELL_BRAIN_FEED || spell_cast == SPELL_SMITING) - { // etc. + { if (monster->foe == MHITYOU || monster->foe == MHITNOT) { if (monsterNearby) @@ -574,9 +574,8 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) } } - create_monster( - mgen_data( mons, SAME_ATTITUDE(monster), 5, - monster->pos(), monster->foe ) ); + create_monster( mgen_data( mons, SAME_ATTITUDE(monster), 5, + monster->pos(), monster->foe ) ); } return; @@ -588,9 +587,8 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) for (sumcount = 0; sumcount < sumcount2; sumcount++) { - create_monster( - mgen_data( RANDOM_MONSTER, SAME_ATTITUDE(monster), 5, - monster->pos(), monster->foe ) ); + create_monster( mgen_data( RANDOM_MONSTER, SAME_ATTITUDE(monster), + 5, monster->pos(), monster->foe ) ); } return; @@ -621,11 +619,11 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) mons = summon_any_demon(DEMON_COMMON); else { - int chance = - std::max(6 - (monster->hit_dice / 5) + random2(2), 1); + int chance = std::max(6 - (monster->hit_dice / 5) + + random2(2), 1); - mons = (one_chance_in(chance)) ? - MONS_VERY_UGLY_THING : MONS_UGLY_THING; + mons = (one_chance_in(chance) ? MONS_VERY_UGLY_THING + : MONS_UGLY_THING); } create_monster( @@ -668,9 +666,8 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast) return; case SPELL_SUMMON_BEAST: // Geryon - create_monster( - mgen_data(MONS_BEAST, SAME_ATTITUDE(monster), 4, - monster->pos(), monster->foe)); + create_monster( mgen_data(MONS_BEAST, SAME_ATTITUDE(monster), 4, + monster->pos(), monster->foe) ); return; case SPELL_SUMMON_ICE_BEAST: |