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-rw-r--r--crawl-ref/source/spells3.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h
index 0aac012c80..7656213bcb 100644
--- a/crawl-ref/source/spells3.h
+++ b/crawl-ref/source/spells3.h
@@ -51,11 +51,13 @@ bool receive_corpses(int pow, coord_def where);
void equip_undead(const coord_def &a, int corps, int monster, int monnum);
int animate_remains(const coord_def &a, corpse_type class_allowed,
beh_type beha, unsigned short hitting,
+ actor *as = NULL, std::string nas = "",
god_type god = GOD_NO_GOD, bool actual = true,
bool quiet = false, bool force_beh = false,
int* mon_index = NULL);
int animate_dead(actor *caster, int pow, beh_type beha, unsigned short hitting,
+ actor *as = NULL, std::string nas = "",
god_type god = GOD_NO_GOD, bool actual = true);
bool cast_simulacrum(int pow, god_type god = GOD_NO_GOD);