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-rw-r--r--crawl-ref/source/tilepick.cc24
1 files changed, 12 insertions, 12 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index e359502125..e25acdda7d 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -2182,7 +2182,7 @@ int tileidx_feature(int object, int gx, int gy)
return TILE_DNGN_RETURN;
case DNGN_ENTER_PORTAL_VAULT:
case DNGN_EXIT_PORTAL_VAULT:
- return TILE_DNGN_TRANSIT_PANDEMONIUM;
+ return TILE_DNGN_PORTAL;
case DNGN_ALTAR_ZIN:
return TILE_DNGN_ALTAR_ZIN;
case DNGN_ALTAR_SHINING_ONE:
@@ -2393,10 +2393,10 @@ int tileidx_zap(int colour)
}
// modify wall tile index depending on floor/wall flavor
-static void _finalize_tile(unsigned int *tile, bool is_special,
- unsigned char wall_flv,
- unsigned char floor_flv,
- unsigned char special_flv)
+static inline void _finalize_tile(unsigned int *tile, bool is_special,
+ unsigned char wall_flv,
+ unsigned char floor_flv,
+ unsigned char special_flv)
{
int orig = (*tile) & TILE_FLAG_MASK;
int flag = (*tile) & (~TILE_FLAG_MASK);
@@ -2431,8 +2431,7 @@ static void _finalize_tile(unsigned int *tile, bool is_special,
|| orig == TILE_DNGN_LAVA
|| orig == TILE_DNGN_STONE_WALL)
{
- // These types always have four flavors...
- (*tile) = orig + (special_flv % 4);
+ (*tile) = orig + (special_flv % tile_dngn_count[orig]);
}
else if (orig == TILE_DNGN_CLOSED_DOOR || orig == TILE_DNGN_OPEN_DOOR)
{
@@ -2447,7 +2446,7 @@ void tilep_calc_flags(int parts[], int flag[])
{
int i;
- for (i = 0; i < TILEP_PARTS_TOTAL; i++)
+ for (i = 0; i < TILEP_PART_MAX; i++)
flag[i] = TILEP_FLAG_NORMAL;
if (parts[TILEP_PART_HELM] - 1 >= TILEP_HELM_HELM_OFS)
@@ -2994,10 +2993,11 @@ void tilep_scan_parts(char *fbuf, int *parts)
}
else if (idx == TILEP_SHOW_EQUIP)
parts[p] = TILEP_SHOW_EQUIP;
- else if (idx < 0) // no negative value
+ else if (idx < 0)
parts[p] = 0;
- else if (idx > tilep_parts_total[p]) // bound it
- parts[p] = tilep_parts_total[p];
+ // TODO enne - is this right? did the old count end at idx not just subtotal?
+ else if (idx > tile_player_part_count[p])
+ parts[p] = tile_player_part_count[p];
else
parts[p] = idx;
}
@@ -3634,7 +3634,7 @@ int get_ctg_idx(char *name)
{
int i;
- for (i = 0; i < TILEP_PARTS_TOTAL; i++)
+ for (i = 0; i < TILEP_PART_MAX; i++)
if (strcmp(name, tilep_parts_name[i]) == 0)
return i;