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* Tiles!ennewalker2008-01-052-0/+18
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573
* Removed "all" option to easy_confirm.dshaligram2007-12-301-4/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3162 c06c8d41-db1a-0410-9941-cceddc491573
* [1849483] Wielded weapons are ignored when looking for missiles to fire, and ↵dshaligram2007-12-291-3/+4
| | | | | | fire_items_start defaults to 'a' again. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3140 c06c8d41-db1a-0410-9941-cceddc491573
* Updated crawlrc and crawl_options for greedy_items.dshaligram2007-12-281-6/+12
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3138 c06c8d41-db1a-0410-9941-cceddc491573
* Update tables.txt to account for Hill Orcs' new Throwing aptitude.dolorous2007-12-281-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3129 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed anti-zigzag angle-bisection logic bug, reducint the worst casezelgadis2007-12-231-1/+1
| | | | | | | scenario increase in auto-explroe turns from 20% to 13%. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3110 c06c8d41-db1a-0410-9941-cceddc491573
* Another small improvement to the anti-zigzag algorithm. Also, thezelgadis2007-12-211-1/+1
| | | | | | | pathological case took only 20% more turns, not 50% more. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3109 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed a big bug in the anti-zigzag logic, with the fix cutting thezelgadis2007-12-211-5/+4
| | | | | | | increases in explore time for city levels to a more reasonable level. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3108 c06c8d41-db1a-0410-9941-cceddc491573
* Update the manual to account for some of the new status types.dolorous2007-12-191-12/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3100 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor fixes to the manual, mostly to fix confusion of invoking dolorous2007-12-191-14/+14
| | | | | | | and evoking things. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3099 c06c8d41-db1a-0410-9941-cceddc491573
* The first algorithm I tried for improving auto-explore simply increasedzelgadis2007-12-191-3/+6
| | | | | | | | | | | | | | | | | the time taken to explore a level (and didn't reduce zig-zagging, like I thought it did). The next two algorithms I tried didn't work either; looks like avoiding back-tracking doesn't speed up auto-explore. So I got rid of all of that and concentrated just on reducing zig-zagging, which altough it has no in-game problems is visually annoying (to me, at least). Stats: For most level types the increase in the number of turns auto-explore takes is no more than 1%, but on "city" like leves (as in the Vaults) and in the Shaols the increase can be from 7% to 13%; in the Swamps it doesn't make any difference. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3094 c06c8d41-db1a-0410-9941-cceddc491573
* Experimental "improved" explore algorithm which can be turned on byzelgadis2007-12-171-3/+8
| | | | | | | | | | adding "explore_improved=true" to crawlrc. The intent is to reduce backtracking and zig-zagging during auto-explore. Currently only works with non-greedy explore since I can't yet figure out how to intelligently combine it with greediness. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3084 c06c8d41-db1a-0410-9941-cceddc491573
* Add a minor documentation fix: the racial modifier for elves is elven, dolorous2007-12-131-1/+1
| | | | | | | not elvish. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3056 c06c8d41-db1a-0410-9941-cceddc491573
* mapdef/vault items can now have their race type and ego explicitly set.zelgadis2007-12-131-8/+56
| | | | | | | mapdef/vault monsters can now be given an explicit list of items. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3055 c06c8d41-db1a-0410-9941-cceddc491573
* Add a minor wording fix to the manual.dolorous2007-12-101-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3036 c06c8d41-db1a-0410-9941-cceddc491573
* Updated manual to mention, among others, artefacts. (David).j-p-e-g2007-12-101-12/+36
| | | | | | | --Thiit's not an aouitgfou zcivx g M docs/crawl_manual.txt git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3034 c06c8d41-db1a-0410-9941-cceddc491573
* Add various minor fixes to the manual. Among other things:dolorous2007-12-011-181/+194
| | | | | | | | | | | | | | | | | | | * Mention that only some statues can be destroyed by melee (e.g. not granite statues). * Among classes that start with a religion, mention death knights (at least those that draw their power from Yred). * Mention that hill orcs are not poor at ice elemental magic. * Mention that spriggans need little food, are herbivores [1840676], and cannot wear most armour. * Mention that unarmed combat, like fighting, can be brought to level 2 by attacks on plants and fungi. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2957 c06c8d41-db1a-0410-9941-cceddc491573
* Clean-up of options in init.txt and crawl_options.txt j-p-e-g2007-11-201-651/+744
| | | | | | | | | | | | | | | | | | | | courtesy of maiermirk (1829976, 1831190). This includes a lot of spacing changes, updates of some examples and moving around some options into more sensible groupings. Highlights: * add returning weapons to fire_order list and allow fire_order to use += on new lines (This should solve the second part of 1829475.) * heap_brand now defaults to "reverse" * detected_item_colour defaults to green Also s/artifact/artefact. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2874 c06c8d41-db1a-0410-9941-cceddc491573
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-57/+15
| | | | | | | | always_greet, terse_hand, increasing_skill_progress, use_notes, confirm_self_target. (default_autoprayer still exists.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2859 c06c8d41-db1a-0410-9941-cceddc491573
* Added an option, always_confirm_butcher.haranp2007-11-151-2/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2857 c06c8d41-db1a-0410-9941-cceddc491573
* s/Ogre Mage/Ogre-Magej-p-e-g2007-11-142-7/+7
| | | | | | | and beholding should not allow swapping with friendlies (Bug 1739619). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2853 c06c8d41-db1a-0410-9941-cceddc491573
* Corrections to manual (patch by maiermirk) and j-p-e-g2007-11-061-20/+22
| | | | | | | fix to freeing self from net. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2775 c06c8d41-db1a-0410-9941-cceddc491573
* Correct tables.txt and add wizard mode to version information.j-p-e-g2007-11-051-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2771 c06c8d41-db1a-0410-9941-cceddc491573
* Fixing typo in manual. (Thanks, AlexMax.)ennewalker2007-11-041-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2757 c06c8d41-db1a-0410-9941-cceddc491573
* Added a brief howto for portal vaults (bobbens), removed unnecessary desc ↵dshaligram2007-11-011-0/+54
| | | | | | field from lm_pdesc.lua, breaks saves. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2717 c06c8d41-db1a-0410-9941-cceddc491573
* Corrections to tables.txtj-p-e-g2007-11-011-5/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2712 c06c8d41-db1a-0410-9941-cceddc491573
* Noted D:1} trick to search for items on dlevel 1 only [1823009]haranp2007-10-301-0/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2693 c06c8d41-db1a-0410-9941-cceddc491573
* Added a note on generating mapgen stats.dshaligram2007-10-291-0/+23
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2666 c06c8d41-db1a-0410-9941-cceddc491573
* Added cset_unicode to options texts (V-Napkin), fixed staff of energy not ↵dshaligram2007-10-261-2/+2
| | | | | | working for transformations (syllogism). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2601 c06c8d41-db1a-0410-9941-cceddc491573
* [1820172] Typo fixes (dolorous).dshaligram2007-10-261-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2582 c06c8d41-db1a-0410-9941-cceddc491573
* More doc fixes.haranp2007-10-251-13/+10
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2556 c06c8d41-db1a-0410-9941-cceddc491573
* more doc fixes (Erik)haranp2007-10-251-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2555 c06c8d41-db1a-0410-9941-cceddc491573
* More doc fixes (Erik)haranp2007-10-251-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2548 c06c8d41-db1a-0410-9941-cceddc491573
* Doc fixes (Erik)haranp2007-10-251-3/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2547 c06c8d41-db1a-0410-9941-cceddc491573
* Add "forget level" command to manual, and change wording ofj-p-e-g2007-10-241-0/+1
| | | | | | | the deformed body mutation for Centaurs and Nagas (FR 1814790). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2538 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed bad play time format in character dump, removed turns_by_place and ↵dshaligram2007-10-241-8/+14
| | | | | | kills_by_place from the default dump_order. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2529 c06c8d41-db1a-0410-9941-cceddc491573
* Adding Vampire aptitudes to tables.txt (Bug 1816344). j-p-e-g2007-10-231-3/+6
| | | | | | | | | | | | | | | | | | | Also changed Ranged Combat to Throwing, while I was at it. Fixing 1817775: portaled projectile treats returning weapons like any other projectile (no duplicates any more, but also no returning). I think this makes sense, seeing how the spell teleports it somewhere so how should it know the path back. Fixing 1817995: starting items not stacking correctly. Question: Why is the flag BEEN_IN_INV even set for starting inventory? Applying two patches by dolorous: 1818736: comment fix for MUT_SAPROVOROUS 1818667: remove redundant MUT_HOOVES check git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2526 c06c8d41-db1a-0410-9941-cceddc491573
* Menu tagging corrections + docs + initfile (David)haranp2007-10-201-15/+29
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2495 c06c8d41-db1a-0410-9941-cceddc491573
* Updated CREDITS.dshaligram2007-10-121-11/+11
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2448 c06c8d41-db1a-0410-9941-cceddc491573
* Updating level-design.txt (done by David), mostly spacingj-p-e-g2007-10-091-506/+511
| | | | | | | | | | changes but also a few content differences, e.g. removing information on tricky.des and adding information on some new features (I think, it's hard to tell what was already in the older version with all this indenting going on). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2402 c06c8d41-db1a-0410-9941-cceddc491573
* Allow overriding monster colours in map specs using col:<newcolour>.dshaligram2007-10-071-1/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2353 c06c8d41-db1a-0410-9941-cceddc491573
* Discarding unused .des files.dshaligram2007-10-061-4/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2344 c06c8d41-db1a-0410-9941-cceddc491573
* Add documentation for weapon noises and update comments.j-p-e-g2007-10-042-4/+34
| | | | | | | Also update information about Throwing crosstraining. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2325 c06c8d41-db1a-0410-9941-cceddc491573
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-041-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | code into Lua utility functions which can be reused by things other than bazaars). Related changes: * Portal vault entrances now work if they have destinations ("dst" property) besides "bazaar" (though it still causes an assert if no matchng maps for the destination can be found). * The floor and rock colour for a level are generated once and then stored in the save file, rather than being constantly regenerated (which means that bazaar floor colours are now truly random, rather than being tied to the depth of the bazaar entrance). * The floor and rock colour for a portal vault (or for any level containing any vault) can be set with ROCKCOL and FLOORCOL (which currently only accepts a single colour, unlike COLOUR); there are also Lua functions for querying and setting the colours. * Each portal vault level_type_name can have an associated Lua callback which is called when level generation is complete; it can be used for things like stair fixup. I also moved the Halls of Zot rock/floor colour special casing to the dat/zot.des file, since it was easy once ROCKCOL and FLOORCOL had been implemented. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2314 c06c8d41-db1a-0410-9941-cceddc491573
* Updating description for "freshness" sorting option.j-p-e-g2007-09-281-6/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2249 c06c8d41-db1a-0410-9941-cceddc491573
* Updated level-design.txt for COLOUR.dshaligram2007-09-271-0/+15
| | | | | | Fixed map_lines::clear() not cleaning colour overlay. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2228 c06c8d41-db1a-0410-9941-cceddc491573
* All vaults are now "uniq" (one-use-per-game) by default. Vaults that wantdshaligram2007-09-261-7/+10
| | | | | | to be reused must be tagged "allow_dup". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2213 c06c8d41-db1a-0410-9941-cceddc491573
* Oops, '\' is the glyph for staves on Windows.zelgadis2007-09-211-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2171 c06c8d41-db1a-0410-9941-cceddc491573
* Can now search the description database by name (keyword) with '?/'.zelgadis2007-09-211-2/+5
| | | | | | | Not adding to 0.3-branch yet in case it needs some tweaks. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2170 c06c8d41-db1a-0410-9941-cceddc491573
* Cleanup of manual (patches 1798238, 1798239) and of claw j-p-e-g2007-09-201-11/+13
| | | | | | | | mutation as well as the breathe poison one (patches 1795977, 1797293). All patches by dolorous. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2165 c06c8d41-db1a-0410-9941-cceddc491573