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* * Change Roxanne's spells to include Blink Other (instead of Sandblast) j-p-e-g2009-03-191-1/+19
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-5/+11
* Tweak duration messages a bit, and mention the risk of magic dolorous2009-03-091-9/+9
* Remove more references to the now-unused Repel Undead.dolorous2009-03-091-7/+3
* Remove gnomes and grey elves. (Can someone check the tiles compile?)haranp2009-03-041-1/+1
* * Make message condensation merge messages into history correctly.j-p-e-g2009-02-271-0/+1
* Implement a very basic attempt at message condensation: Store the most j-p-e-g2009-02-271-2/+6
* FR 2533562: Move the CRAWL_PIZZA / -pizza options into the init filenlanza2009-02-271-2/+1
* Cut 30 obsoleted spells. (Included in docs/obsolete/cut_spells.txt.)j-p-e-g2009-02-261-3/+3
* Mutations cleanup. Fixes [2641583]. Syncing between the various listsharanp2009-02-261-1/+0
* Partial fix for [2628480]: use you.can_see() instead ofharanp2009-02-241-1/+1
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-0/+2
* Fix 2603266: Additional '(' needed for cycling ammo after emptying thej-p-e-g2009-02-221-3/+4
* And a few more gotos, this time in dgamelaunch code.haranp2009-02-191-10/+14
* Remove unneeded blank line.dolorous2009-02-161-1/+0
* Various cleanups, mostly having to do with coord_def().haranp2009-02-151-2/+2
* Fix nasty bug that I introduced in r9012: dungeon generation was relyingharanp2009-02-141-8/+1
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-20/+18
* Fix [2591166]: Unbound keys (which produce CMD_NO_CMD) still count for theharanp2009-02-121-0/+1
* Implement [2546032]: Aside from orc priests and orcs, which can worship dolorous2009-02-091-0/+1
* [2577409]: minor improvements to the shopping interface.haranp2009-02-081-1/+1
* Fix errno includes, and hopefully DOS compile [2573206].haranp2009-02-081-0/+1
* Don't pass number of columns to print_formatted_paragraph(), since it alwaysharanp2009-02-041-2/+2
* Code cleanups, mainly in clouds.haranp2009-01-311-36/+39
* Clean up wizard commands.haranp2009-01-301-699/+68
* Colour the Horn of Geryon properly when generating it in debug mode. [2036803]haranp2009-01-271-0/+1
* Allow player to cancel stepping into a dangerous place when it's doneharanp2009-01-251-1/+1
* If &H is a repeated command then increase HP all at one go, skipping the delayzelgadis2009-01-221-1/+9
* Put platform dependant crash handling code into crash-X.cc files, and linkzelgadis2009-01-221-0/+1
* Remove some unneeded externs.haranp2009-01-211-1/+1
* Make extra-sure that a monster won't be announced to have come into view, onlyzelgadis2009-01-201-3/+7
* Yet another attempt to fix problems with the monster "comes into view"zelgadis2009-01-201-2/+4
* Remove now-unused redraw_gold flag.dolorous2009-01-201-2/+0
* Simplify the code that issues the "comes into view" monster interrupt message,zelgadis2009-01-191-1/+1
* * Also add blood bottling to command help for Vampires.j-p-e-g2009-01-181-0/+5
* Implemented crash data reporting, though it's only some stubs on Windows andzelgadis2009-01-181-0/+2
* Tweaks to make it less likely that command repitition will be cancled when it'szelgadis2009-01-181-2/+3
* [2483963] Really fix minimap issues after save/reload.ennewalker2009-01-171-0/+2
* * Tweak FAQ as suggested in FR 2472030.j-p-e-g2009-01-171-0/+7
* Adjust Zin's donation routines to only take half your money at once, to dolorous2009-01-171-2/+3
* * Clean up duration handling some more.j-p-e-g2009-01-151-36/+29
* Fix bug #2089989: only place friendly god gifts after the player's turn iszelgadis2009-01-121-0/+7
* * Clean up handling of duration values that trigger expiration warningsj-p-e-g2009-01-111-31/+34
* [2467406] Improving tiles screen layout.ennewalker2009-01-111-0/+4
* Extend on Haran's monster resistance description. Thanks, Haran! :)j-p-e-g2009-01-111-1/+1
* A limited set of commands are now available to use during arena mode:zelgadis2009-01-111-1/+12
* Add more minor cosmetic fixes.dolorous2009-01-081-1/+3
* Fix [2494017]: up-left and up-right swapped in open/disarm.haranp2009-01-081-2/+2
* Make the position of monster held items (-2, -2) rather than (0, 0), so thatzelgadis2009-01-081-1/+1
* Greatly improve eating interface, as suggested in FRs 1923273 and 2018733.j-p-e-g2009-01-061-0/+34