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* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-1/+1
* Added -scorefile option to pass in a highscore file on the command-line for usedshaligram2006-12-121-3/+10
* Tweaked startup initialisation so that Crawl can load maps before cursesdshaligram2006-12-121-16/+16
* Streamlined god-given abilities.haranp2006-12-101-1/+1
* Implementation of 1609111: resting gives a message when it stopsharanp2006-12-091-2/+9
* Fixed bug where Pandemonium demonlords did not get their rightful runesdshaligram2006-12-081-3/+3
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-2/+2
* Speeded up greedy explore by moving can_explore out of the floodloop. Stilldshaligram2006-12-051-3/+2
* Miscellaneous minor fixes and cleanups (such as using player_can_smell()haranp2006-12-031-20/+4
* [1597293] Preliminary greedy-explore, parked on Ctrl-I. We can (re)move it if...dshaligram2006-12-011-6/+3
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-5/+11
* Fixed char_set option being ignored.dshaligram2006-11-271-0/+2
* New overview screen (the 'O' screen.)haranp2006-11-261-16/+2
* [1581184] Fixed rotting food being visible outside LOS.dshaligram2006-11-241-0/+1
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-0/+3
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-950/+801
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+3157