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Commit message (Expand)AuthorAgeFilesLines
* Forms never lower weight capStefan O'Rear2009-12-271-2/+2
* Replace long debug message calls with dprf(), except for cases where a dumb c...Adam Borowski2009-12-201-4/+1
* Add formatting fixes.David Lawrence Ramsey2009-11-211-2/+2
* Shaft trap behavior modified. They now are one-time use and pre-knowledge of ...Alex MacDonald2009-11-181-2/+2
* Split itemprop enums out into itemprop-enum.h.Robert Vollmert2009-11-171-0/+1
* Fix a few whitespace errors.Adam Borowski2009-11-151-1/+1
* Put duplicated body weight calculations into actor::.Adam Borowski2009-11-131-0/+28
* Let unrandart shields have a melee_effect func, called on successful block.Adam Borowski2009-11-131-1/+17
* Move duplicated can_hibernate code into actor.Jude Brown2009-11-131-0/+30
* Constify a variable in acotr::check_res_magic().David Lawrence Ramsey2009-11-081-3/+3
* Move see_cell_no_trans into player.Robert Vollmert2009-11-081-18/+4
* Give actors their own LOS.Robert Vollmert2009-11-071-0/+11
* Remove trailing whitespace.David Lawrence Ramsey2009-11-061-1/+1
* Implement actor::can_see.Robert Vollmert2009-11-061-0/+5
* Add actor::set_position.Robert Vollmert2009-11-061-0/+5
* Merge monsters,player::check_res_magic() (Zaba)Adam Borowski2009-11-051-0/+36
* Put lots of actor:: methods where they belong (Zaba)Adam Borowski2009-11-051-0/+64
* Also remove monster::visible.Robert Vollmert2009-10-221-1/+1
* Rename actor::visible to actor::observable.Robert Vollmert2009-10-221-0/+11