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* fix 'DEBUG' macro usage consistencySteven Noonan2009-10-131-1/+1
* In arena mode, scale zapping and explosion animation delays to matchMatthew Cline2009-10-131-3/+31
* Merge branch 'trees'.Adam Borowski2009-10-131-25/+39
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| * Let missiles go past bushes.Adam Borowski2009-10-121-0/+7
| * Bushes -- tree-like monsters than can be destroyed with any means of damage,Adam Borowski2009-10-121-16/+7
| * Merge branch 'master' into treesAdam Borowski2009-10-121-5/+12
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| * | Trees -- a new wall type, can be seen through (2nd square blocks LOS).Adam Borowski2009-10-091-9/+25
* | | Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva'sDavid Lawrence Ramsey2009-10-121-61/+0
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* | Comments and formatting.Robert Vollmert2009-10-111-3/+9
* | project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* | Patch 2873911 by Jude: add rain cloudsCharles Otto2009-10-101-0/+2
* | Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
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* Initialize ray.full_idx to -1 and remove outdated(?) valgrind intialization l...Robert Vollmert2009-10-091-3/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Add chaos-branded weapons to the good gods' dislike list, for the sameDavid Lawrence Ramsey2009-10-071-60/+61
* Avoid triggering an assert when throwing returning weapons at a wall.Charles Otto2009-10-071-1/+1
* Enable monsters to drink potions of berserk rage.Robert Vollmert2009-10-071-0/+11
* Enable monsters to drink potions of might.Robert Vollmert2009-10-071-0/+15
* Mutagenic fog. Comes from Evaporate and fog generators. (due)Adam Borowski2009-10-071-0/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add spacing fix.David Lawrence Ramsey2009-09-301-1/+1
* Make miasma and miasma resistance more consistent. It no longer dependsDavid Lawrence Ramsey2009-09-291-26/+39
* Add whitespace fixes.David Lawrence Ramsey2009-09-291-1/+1
* make porkalator castable by wizardsAdam Borowski2009-09-291-0/+15
* Comment fixes.David Lawrence Ramsey2009-09-281-4/+4
* Simplify.David Lawrence Ramsey2009-09-251-1/+1
* Add spelling fixes.David Lawrence Ramsey2009-09-231-6/+6
* Apply a patch by an anonymous contributor to fix the bug with Lee'sj-p-e-g2009-09-211-2/+6
* And get rid of a debugging statement...j-p-e-g2009-09-201-4/+0
* * Fix wizmode autoexplore (used for debugging) not nuking traps, as itj-p-e-g2009-09-201-0/+4
* Add minor cosmetic fix.dolorous2009-09-201-7/+7
* Make (very) ugly things appreciate polymorph beams.dolorous2009-09-201-3/+16
* Make sure (very) ugly things never resist polymorph beams.dolorous2009-09-191-1/+12
* Commit several patches:j-p-e-g2009-09-131-16/+69
* Decouple monsters' item pickup ability from their eating ability, and dolorous2009-09-071-9/+4
* For Feawn, really fix neutralization of giant spores.dolorous2009-09-051-2/+3
* Apply caotto's fungus lifecycle patch in [2850879].dolorous2009-09-051-1/+23
* C code for Chapayev's and Eino's request for a wall mounted "switch": if thezelgadis2009-08-191-0/+12
* Fix friendly fire among monsters by restricting the tracer check I addedj-p-e-g2009-08-141-1/+1
* Apply patch 2837206 by jokeserver to fix Agony dealing 1500 damage.j-p-e-g2009-08-141-3/+19
* Replace more() after explosions with a 150 ms delay.j-p-e-g2009-08-111-2/+2
* Apply caotto's patch in [2827204] to finish the plant god, with some dolorous2009-07-281-10/+38
* Add minor cosmetic fixes.dolorous2009-07-251-1/+0
* Tweak Yred's soul-marking duration one more time.dolorous2009-07-231-1/+1
* Use ETC_MAGIC for beam animations with unknown effect, so we don't j-p-e-g2009-07-201-8/+19
* Spacing fixes.j-p-e-g2009-07-201-1/+1
* Apply caotto's plant god patch, for now named "Feawn".j-p-e-g2009-07-201-23/+18
* Also fix the check for the player's being undead in Jiyva's retribution, dolorous2009-07-181-9/+2
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-1/+74
* A number of small bug fixes:j-p-e-g2009-07-171-6/+9