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* Implement the returning brand for ammunition. This mostly uses the same dolorous2007-12-081-52/+16
* Add still more whitespace and comment fixes.dolorous2007-12-071-1/+1
* Removed smoke from sticky flame and mystic blast.haranp2007-12-051-11/+0
* Add minor cosmetic fixes, mostly involving whitespace and comments.dolorous2007-12-051-5/+5
* Missed beams from monsters now trigger AI_MONSTER_ATTACKS interrupt.haranp2007-11-301-0/+6
* [1836426] Fixed penance message sequence for beams, clamped penance messages ...dshaligram2007-11-281-4/+10
* Don't put players under penance for harming friendlies (or holy monsters)j-p-e-g2007-11-221-2/+5
* [1833959] Fixed broken digging beams.dshaligram2007-11-181-6/+0
* M_AMPHIBIOUS now means both "land creature can swim through deep water"zelgadis2007-11-161-3/+57
* * Add Cannibalism to list of forbidded actions for good gods.j-p-e-g2007-11-131-6/+6
* [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff...dshaligram2007-11-091-0/+2
* Enslaved fleeing monsters now flee towards you, not away from you.haranp2007-11-081-3/+0
* Net fix (reduced trapping turns) also for trunk.j-p-e-g2007-11-051-12/+7
* Experimental support for monster shields, needs more work for rationalising s...dshaligram2007-11-021-3/+23
* [1800190] Reavers get to choose starting spellbook. Moved poison level check ...dshaligram2007-10-301-3/+2
* [1822251] Fixed bug in the handling of poisoned needles.dshaligram2007-10-301-3/+7
* Beogh conversion fixes for trunk.j-p-e-g2007-10-291-0/+21
* Fixed monster thrown weapon preservation rate.dshaligram2007-10-291-1/+2
* Give ogres one extra rock to throw, increased preservation rates for javelins...dshaligram2007-10-291-2/+2
* Another mutation commit. Sorry, I couldn't resist.j-p-e-g2007-10-281-2/+0
* Removed unnecessary #if UNIX lines, changed textcolor to textattr for view re...dshaligram2007-10-271-4/+0
* Weakened control demon demonspawn power (syllogism).dshaligram2007-10-271-3/+9
* Adding two new mutations for the heck of it:j-p-e-g2007-10-261-0/+2
* Monsters lose experience when drained.dshaligram2007-10-261-0/+3
* Spell changes: strengthened stone arrow and the storms, weakened bolts of fir...dshaligram2007-10-251-8/+8
* [1818799] Reduce message spam from Olgreb's toxic radiance.dshaligram2007-10-241-6/+9
* Fix for 1805138: wands of draining no longer leak information when theharanp2007-10-111-7/+3
* Weakened monster lightning damage, dropped AC protection from lightning damag...dshaligram2007-10-111-2/+4
* Fixed Lugonu's Corruption, remaining cases of truncated monster shouts.dshaligram2007-10-111-1/+4
* Returning weapon beam path updates for trunk.dshaligram2007-10-091-12/+25
* Applying dolorous' latest patch (1806451), mostlyj-p-e-g2007-10-081-2/+2
* Fixed crash when summoned creature is killed by trap (Iaido) - monsters shoul...dshaligram2007-10-081-1/+1
* Ghosts can use ensorcelled hibernation. Breaks saves, needs some work on PC s...dshaligram2007-10-081-1/+6
* Fixed ENCH_SLEEPY persisting for too long with ensorcelled hibernation.dshaligram2007-10-081-3/+1
* First steps toward removing the need for 6-deep rock-wall padding around dung...dshaligram2007-10-061-3/+2
* [1804502] Fixed undead pretending to resist dispel undead.dshaligram2007-10-041-1/+6
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-0/+4
* Xom is stimulated/amused if a harmful beam ricochets and hits the originatorzelgadis2007-10-021-2/+17
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-021-1/+1
* Restored 0.2's character combinations, fixed crash when killing a monster usi...dshaligram2007-10-011-1/+4
* This commit breaks save file compatability.zelgadis2007-09-301-0/+118
* Beogh won't smite the player if his idol was destroyed by a monster.zelgadis2007-09-281-1/+2
* Fixed Beogh being angered by killing a non-orc friendly with a beam (cbus).dshaligram2007-09-261-9/+5
* Dropped bolt of inaccuracy accuracy. It's probably still be too accurate, givendshaligram2007-09-261-1/+4
* Fixed missile preservation numbers for sling bullets and javelins.dshaligram2007-09-261-1/+2
* Removed hard tabs.dshaligram2007-09-261-1/+0
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-1/+1
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-3/+6
* Explosions no longer trigger a more() if you don't see any squares ofharanp2007-09-161-7/+10
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+3