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lm_timed.lua
Commit message (
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Author
Age
Files
Lines
*
Globally replace see_grid by see_cell.
Robert Vollmert
2009-10-17
1
-1
/
+1
*
[2857812] Fix crash on entering portal vaults (my bad).
dshaligram
2009-09-15
1
-1
/
+2
*
Allow adding amount=X property to timed markers to make them timed toll marke...
dshaligram
2009-08-30
1
-0
/
+17
*
Add the field CLASS to the metatable of each class, containing the name of the
zelgadis
2009-01-28
1
-1
/
+2
*
Expand portal entity prop in disappearance messages.
dshaligram
2008-12-03
1
-1
/
+1
*
Fix .des timer messaging to be easier to customise, applied timer to sewer po...
dshaligram
2008-12-01
1
-1
/
+1
*
Clean up TimedMarker to inherit from OneWayStair. Breaks saves.
dshaligram
2008-11-25
1
-53
/
+36
*
Bug 1992619: if the player hit '>' on a labyrinth entracnce right before it
zelgadis
2008-06-14
1
-0
/
+9
*
Fix 1936711: Portals not disappearing properly.
j-p-e-g
2008-04-11
1
-4
/
+4
*
[1923246] Item pickup marker moves itself when the item it's guarding is appo...
dshaligram
2008-03-31
1
-1
/
+1
*
Fixed crash when using travel to waypoint or Lugonu's Corruption on a level
dshaligram
2007-08-18
1
-2
/
+2
*
Reworked Bazaars as a special case of portal vaults. The level-type is now
dshaligram
2007-07-27
1
-18
/
+32
*
Replaced timed markers with Lua markers. Breaks save compatibility.
dshaligram
2007-07-26
1
-0
/
+105