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path: root/crawl-ref/source/dat/clua/lm_timed.lua
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* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-1/+1
* [2857812] Fix crash on entering portal vaults (my bad).dshaligram2009-09-151-1/+2
* Allow adding amount=X property to timed markers to make them timed toll marke...dshaligram2009-08-301-0/+17
* Add the field CLASS to the metatable of each class, containing the name of thezelgadis2009-01-281-1/+2
* Expand portal entity prop in disappearance messages.dshaligram2008-12-031-1/+1
* Fix .des timer messaging to be easier to customise, applied timer to sewer po...dshaligram2008-12-011-1/+1
* Clean up TimedMarker to inherit from OneWayStair. Breaks saves.dshaligram2008-11-251-53/+36
* Bug 1992619: if the player hit '>' on a labyrinth entracnce right before itzelgadis2008-06-141-0/+9
* Fix 1936711: Portals not disappearing properly.j-p-e-g2008-04-111-4/+4
* [1923246] Item pickup marker moves itself when the item it's guarding is appo...dshaligram2008-03-311-1/+1
* Fixed crash when using travel to waypoint or Lugonu's Corruption on a leveldshaligram2007-08-181-2/+2
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-18/+32
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-0/+105