| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
Hourglass is supposed to look like an hourglass, with the gold in the
bottom, hence it should have the no_hmirror tag (it already has
no_rotate).
Likewise, with the glyph change of giant cockroaches, the special
(low-chance) 'C/crawl' starting vault would occasionally read 'C/crswl'.
Removed the giant cockroach from the moster list.
|
|
|
|
| |
Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
|
| |
|
| |
|
| |
|
|
|
|
|
| |
The cloud autoexcludes should take care of these, if I'm not
mistaken.
|
|
|
|
|
|
| |
This brings it in line with all the other "drake" monsters: "swamp
drake", "death drake", etc. I don't believe this change is contentious,
and I hopefully haven't broken tiles build.
|
|
|
|
|
|
|
|
|
| |
Remove vault-placed exlcudes from the elemental entry vault, and instead
put warnings on the secret doors. When the secret doors pop open after
they're detected, the player will be notified of the opening-prompt
placed on them, and asked if they wish to put a travel-exclude on top of
the door. If users ignore that warning and wander in anyways, they were
adequetly warned.
|
| |
|
|
|
|
|
|
|
| |
This lets regular vaults use the same Lua functions that layout vaults
do. Convert functions in l_dgnbld that acted on grd. Update layout
vaults to use these new functions. Also, remove l_dgn_bf, as all of
its functionality is now in l_dgnbld.
|
|
|
|
|
|
| |
All glyph assignment declarations in maps (e.g. COLOUR, KPROP, FTILE)
can now assign multiple glyphs simultaneously. This should make some
vault definitions less cumbersome. See the doc for more details.
|
|
|
|
|
|
| |
In Caged fury (david_entry_070) force_exclude the door trapping the
monsters so that auto-explore won't unleash a swarm of monsters right at
the start of the game.
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The previous dungeon layout.des functions all apply directly to the grid
and so are unsuitable for use in vaults. This aims to correct that by
providing lua functions that can manipulate maps (of glyphs).
grd[x][y] in a .des file can now be used to get and set glyphs in the
current map. This should allow for less cumbersome map variations
than what you can do with just SUBST and SHUFFLE.
To support that, map_def no longer batches up transforms--it applies
them all immediately. This resulted in a good bit of refactoring.
FTILE/RTILE map commands now support setting the tile for multiple
features at once.
There are also a small number of new lua functions that apply to maps
(map_octa_room, map_smear, and map_extend). Ideally, these will
eventually replace the existing builder funcs that work on grd.
|
| |
|
| |
|
| |
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10612 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10477 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
| |
teleport trap.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10475 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
| |
feature a fountain. (This can probably be done in a less blunt way.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10474 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10450 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10448 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
| |
of the elemental entry vault. (Zauren)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10217 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10022 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10002 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9936 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
| |
safer.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9935 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
|
|
|
| |
there are no monsters within range.
* Give a message if extending a transformation doesn't make it last long
enough for the "about to time out" message.
* Extension has no effect on Bat Form.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9794 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
| |
Fix 2792782: vaults not initialising blood potions properly
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9790 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
| |
vault.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9665 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9464 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9300 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
| |
COLOUR was already specified.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9065 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8505 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
|
|
|
| |
* Fix 2515108: stash tracker not being initialized at game start.
* Fix 2514024: melded armour hindering melee.
* Fix 2512301: =regeneration described as useless for Mummies.
* Fix weapon swap prompt when untransforming with monsters in view.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8503 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7839 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7814 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
|
|
|
|
| |
* remove obsolete mention of padding ORIENT:east etc vaults in level_design.txt
* remove some of such paddings from vaults
* some other general cleanup of vault files
* slight changes to some vaults
* two new vaults (gargoyle_guard in float.des, rats_and_rats_again in mini.des)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7811 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7677 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
| |
used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7457 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7292 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
|
|
|
| |
More sane entry vault.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6902 c06c8d41-db1a-0410-9941-cceddc491573
|
|
|
|
| |
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6838 c06c8d41-db1a-0410-9941-cceddc491573
|