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* Remove extraneous safety code from maps.Jude Brown2009-12-101-7/+0
| | | | | you.teleport_to now does most of this in-house, as well as displacement. The moving of monsters at the location is now no longer necessary.
* Convert the_teleporter (and related Ice Cave) to you.teleport_to.Jude Brown2009-12-031-6/+1
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* Two new Ice Cave maps.Eino Keskitalo2009-11-161-7/+124
| | | | | | These are "ice statue gardens" - the player has to face some to get the loot. In the teleporter version, there's no way to back out except out of the vault. Which is pretty good. Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Layout tweak for Ice Caves.David Ploog2009-11-121-73/+73
| | | | | Make sure that there are no places where you can retreat into a corridor, fighting monsters one on one. (Intentionally not applied to the caverns.)
* Remove pools that aren't there to impede digging. Also, remove all xxxxx ↵Eino Keskitalo2009-10-311-226/+228
| | | | | | padding that's not necessary, since the maps look cooler this way. (And their actual shape is often easier to discern.) Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Add no_monster_gen to most ice cave entries.Eino Keskitalo2009-10-311-3/+3
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Tag most Ice Cave entries as patrolling.Eino Keskitalo2009-10-311-3/+3
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* A new Ice Cave map by Zaba.evktalo2009-10-101-5/+78
| | | | Signed-off-by: evktalo <evktalo@users.sourceforge.net>
* Revert "A new Ice Cave map by Zaba." (Whitespace mess-up).evktalo2009-10-101-926/+853
| | | | This reverts commit 12ec49f4941b83c362269a7a420d0f709c05a6a6.
* A new Ice Cave map by Zaba.evktalo2009-10-101-853/+926
| | | | Signed-off-by: evktalo <evktalo@users.sourceforge.net>
* Add Elf and Vaults into DEPTHs of some ice cave entries, in order to ↵evktalo2009-08-171-4/+4
| | | | | | generate them earlier in a game where the player doesn't descend to at least D:20 before going to those branches. Use Elf:2-6 to be kind to those who check out Elf:1 early and possibly back away because of the arrival vault. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10556 c06c8d41-db1a-0410-9941-cceddc491573
* Major ice cave tweaking mainly based on player comments & feedback from ##crawlevktalo2009-08-111-163/+197
| | | | | | | | | | | | * the ice statue onslaught at the beginning of the small caves was contrary to the design goals, toned it down for most maps * no placing freezing fog on top of the entrance * make the ice cave zone D:14-20 instead of D:14-24 * don't give the necromancer a redundant wand of cold * try to place clouds so they don't kill off monsters * fix a missing milestone * fix a missing frost giant/ice fiend git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10513 c06c8d41-db1a-0410-9941-cceddc491573
* Fix portal_ice_cave_entry_ice_statue_002 being generated all over the place.evktalo2009-08-011-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10478 c06c8d41-db1a-0410-9941-cceddc491573
* Milestones for entering Ice Cave, Sewer and Ossuary. Document making these ↵evktalo2009-07-201-0/+12
| | | | | | for portal vaults in level_design.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10348 c06c8d41-db1a-0410-9941-cceddc491573
* Fix lua errors for Ziggurats in Tiles.j-p-e-g2009-06-101-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9941 c06c8d41-db1a-0410-9941-cceddc491573
* Apply evktalo's patch in [2586241]: Update level_design.txt and tweak dolorous2009-02-141-7/+7
| | | | | | | .des files. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9078 c06c8d41-db1a-0410-9941-cceddc491573
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock ↵ennewalker2009-01-201-4/+4
| | | | | | | | | | | tiles. Most vaults with COLOUR tags now also use FTILE/RTILE. FLOORCOL, ROCKCOL, FLOORTILE, and ROCKTILE have been renamed to LFLOORCOL, LROCKCOL, LFLOORTILE, and LROCKTILE to emphasize the fact that they are a per-level setting (similar to LFLAGS) and to disambiguate them from COLOUR/FTILE/RTILE. This change also fixes green water not appearing green outside of the sewers and vaults (like the ice cave) not getting their default tiles set appropriately due to a recent change. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8615 c06c8d41-db1a-0410-9941-cceddc491573
* Fix the "unfinished string near" error I was getting for ice_cave_small_04; Izelgadis2009-01-151-3/+5
| | | | | | | don't know why I seem to be the only one getting it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8457 c06c8d41-db1a-0410-9941-cceddc491573
* Apply Eino's patches 2495756 and 2496205. Thanks!j-p-e-g2009-01-101-95/+149
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8378 c06c8d41-db1a-0410-9941-cceddc491573
* Add a few things to the arena documentation.j-p-e-g2009-01-091-2/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8357 c06c8d41-db1a-0410-9941-cceddc491573
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-1/+3
| | | | | | | | | I had to comment out the line set_random_mon_list in icecave.des because that gave an error "Too many arguments" and I couldn't find any example where it was already used. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8356 c06c8d41-db1a-0410-9941-cceddc491573
* The entry gates to portal vaults can now set their long feature description viazelgadis2008-12-281-0/+5
| | | | | | | | | | | | | | | | | | the desc_long property of the Lua marker. The lets the portal vault code be enitrely self contained, rather than having to have a portion of the description in dat/descript/features.txt. Also, in theory each different entry vault could have its own version of the description, or it could even programatically vary after the entry vault had been generated (since it can be a function in addition to a string). Also, since the gate's short feature description is no longer needed as a key into the features database, the short description doesn't need to be the same for each entry vault. The way I put the descriptions into the .des files is a bit clunky, but when I tried to use the Lua multi-line string quote ([[string]]) each line displayed by Crawl was indented one space. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8001 c06c8d41-db1a-0410-9941-cceddc491573
* Let portal vaults (and places like Vault:8 and Slime:6) change the short andzelgadis2008-12-271-0/+20
| | | | | | | | | long descriptions of features. For example, "An ice covered rock wall" instead of "A rock wall". See dat/icecave.des function ice_cave_feat_descs() for examples. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7992 c06c8d41-db1a-0410-9941-cceddc491573
* Fix messages for disappearing portals.dploog2008-12-031-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7733 c06c8d41-db1a-0410-9941-cceddc491573
* Timer message fixes for the new times portal vaults.dploog2008-12-031-1/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7731 c06c8d41-db1a-0410-9941-cceddc491573
* Ice cave tweaks (Eino).dploog2008-12-031-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7730 c06c8d41-db1a-0410-9941-cceddc491573
* Made Ice Cave and Minitomb portal vaults timed. (Thanks to slinkies.)dploog2008-12-031-7/+25
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7725 c06c8d41-db1a-0410-9941-cceddc491573
* Ice cave portal vault: new maps (Eino), added cloud generators.dploog2008-12-021-88/+260
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7723 c06c8d41-db1a-0410-9941-cceddc491573
* Add lua function to icecave.des for later cloud production.dploog2008-12-011-12/+10
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7714 c06c8d41-db1a-0410-9941-cceddc491573
* [2054793] Partial implementation of the request to have COLOUR tags affect ↵ennewalker2008-12-011-0/+2
| | | | | | | | | tile choice. Vaults can now override the default tileset (walls and floors) for an entire level. This has been pushed to vaults where it makes sense (sewers, ice caves, ziggurats, bazaars, Shoals:5, Zot). ROCKTILE and FLOORTILE can be used when authoring vaults to set these values, both of which take a single tile name as a string. These values are ignored in console builds. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7700 c06c8d41-db1a-0410-9941-cceddc491573
* Make permanent bazaars more rare. The bazaar timer now depends ondploog2008-11-301-0/+8
| | | | | | | depth (and is more generous at shallow depths). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7691 c06c8d41-db1a-0410-9941-cceddc491573
* Changed "dstovermap" portal vault entrance parameter to "overmap".zelgadis2008-11-271-1/+1
| | | | | | | | | | New portal vault entrance parameter "overmap_note" can be used to associate a note with a particular entrance on the overmap display. The overmap display now notes entry fee for each known ziggurat. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7647 c06c8d41-db1a-0410-9941-cceddc491573
* Added you.level_type_name_abbrev, which on portal levels is stored inzelgadis2008-11-251-0/+1
| | | | | | | | | | | | notes (adding an overhead of 4 bytes per note) to be used as the place name when displaying notes, like this: 34 | Zig:2 | Shot with a bolt by a yaktaur captain (26 damage) Breaks savefile compatibility. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7621 c06c8d41-db1a-0410-9941-cceddc491573
* Ice Cave feature description, dstorigin and dstovermap.dploog2008-11-241-3/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7597 c06c8d41-db1a-0410-9941-cceddc491573
* Add dstname for Ice Cave.dshaligram2008-11-241-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7572 c06c8d41-db1a-0410-9941-cceddc491573
* Minor changes to Ice Cave, added remarks to its header.dploog2008-11-241-7/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7567 c06c8d41-db1a-0410-9941-cceddc491573
* Added Ice Cave portal vault (Eino). dploog2008-11-241-0/+521
Not yet fully finished, but easier to get feedback this way. And also easy to temporarily block it by removing it's tag from loadmaps.lua. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7566 c06c8d41-db1a-0410-9941-cceddc491573