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* Slight changes to labyrinth vaults.David Ploog2009-12-271-9/+11
* Make the lab_fountain vault contain a fountain instead of a deprecated statue...evktalo2009-07-311-2/+2
* Add harpy and shark tiles. (I feel the harpy bears some similarity toj-p-e-g2008-12-281-1/+1
* Change labyrinth announcement message (pointless).dploog2008-12-171-1/+1
* Include distance hints for timed portals (dpeg).dshaligram2008-12-011-1/+1
* Fix .des timer messaging to be easier to customise, applied timer to sewer po...dshaligram2008-12-011-1/+12
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-301-1/+1
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-0/+10
* * Add special tiles for the special runes (hells, demon lords).j-p-e-g2008-11-271-0/+10
* Lab entries should be tagged "extra" to allow additional minivaults to be pla...dshaligram2008-11-191-1/+1
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-191-3/+7
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-6/+6
* Non-reached labyrinths now leave stone arches. [2095590]haranp2008-09-211-1/+1
* Only one minotaur per labyrinth.dploog2008-07-081-2/+2
* Bug 1999903: A labyrinth could be generated with two exits and twozelgadis2008-07-021-1/+1
* Added missing labyrinth minotaur (uru).dploog2008-06-141-51/+51
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-7/+7
* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...dshaligram2007-12-301-8/+11
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-271-22/+35
* Removed secret door from lab exit.dshaligram2007-12-271-1/+1
* [1852499] Fixed buggy lab vault, mutation assert.dshaligram2007-12-171-1/+0
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
* Vault fixes + applied bobbens' levdes.vim water-colour patch.dshaligram2007-10-291-2/+2
* Repairing levels for trunk. Whoops...j-p-e-g2007-10-281-1/+1
* Changed vaults (dploog).j-p-e-g2007-10-281-66/+37
* Trowel card now picks vaults tagged "trowel_portal".dshaligram2007-10-261-1/+1
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-271-14/+14
* Allow Pandemonium lesser demon vaults and labyrinth entrances tozelgadis2007-09-271-1/+1
* [1767432] Fixed labyrinth with sealed exit.dshaligram2007-08-041-0/+3
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-2/+5
* Map updates (David).dshaligram2007-07-221-4/+5
* Updated level-design.txt.dshaligram2007-07-211-0/+11
* Vault collision checks were still assuming rectangles, fixed.dshaligram2007-07-081-0/+15
* Dropped weight of the crueler minotaur vaults, removed minotaurs from thedshaligram2007-07-081-19/+5
* Moved hellmouths back to hells.des after discussions with David.dshaligram2007-07-011-3/+3
* Level updates collated by David.dshaligram2007-07-011-0/+344