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* Add an unfinished attempt at making pacified monsters leave the level. dolorous2008-06-171-1/+1
* Add more cleanups.dolorous2008-06-161-11/+14
* Fix the Vestibule having no upstairs. o_Oj-p-e-g2008-06-151-4/+0
* Add more minor cosmetic fixes.dolorous2008-06-141-2/+1
* Fix warning.dolorous2008-06-131-1/+1
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-91/+48
* Recalculate permanent mutations when changing species, but leave non-permanentzelgadis2008-06-121-7/+93
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-2/+3
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-15/+14
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-2/+2
* Remove useless debugging statement from _sort_monster_list()zelgadis2008-06-071-5/+0
* Organize and condense the monster list printed by the list monsterszelgadis2008-06-071-2/+58
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-0/+13
* When creating a corpse via wizard command make the item's orig_monnumzelgadis2008-06-061-9/+13
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-3/+8
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-1/+33
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-1/+0
* The wizard "tweak item" command can now alter randart properties.zelgadis2008-06-021-2/+169
* If create_spec_object() is given the name of a spellbook which doesn'tzelgadis2008-06-021-0/+25
* Add new wizard targeting command 'm', to move monsters around (or tozelgadis2008-06-021-0/+79
* Commit a few changes, mostly clean-up.j-p-e-g2008-06-011-2/+2
* Add another comment fix.dolorous2008-06-011-1/+1
* Fix wizard mode being unable to create monsters of nonfloor habitat.j-p-e-g2008-06-011-166/+174
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-4/+8
* Autopickup freshly bottled blood potions. j-p-e-g2008-05-301-1/+14
* Another use for patrolling:j-p-e-g2008-05-281-1/+1
* Yet another session of comment/whitespace cleanups.j-p-e-g2008-05-271-7/+16
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-12/+12
* Handle the good neutral attitude properly in debugging information and dolorous2008-05-191-4/+5
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-7/+15
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-4/+1
* [1956565] Fix issues with monster names.dshaligram2008-05-041-1/+1
* Add a failMsg parameter for delete_mutation().dolorous2008-05-011-1/+1
* Add a random bad mutation type.dolorous2008-05-011-2/+3
* Add various undead-related fixes.dolorous2008-04-281-4/+2
* After some thought, revert previous change. If the mutation resistance dolorous2008-04-281-1/+1
* Allow god gift mutations to override less than 3 levels of the mutation dolorous2008-04-281-1/+1
* Allow adding only good mutations in wizard mode.dolorous2008-04-271-19/+24
* Add spacing fixes.dolorous2008-04-271-2/+2
* And specify it properly in all cases.dolorous2008-04-271-2/+2
* Allow adding god gifted mutations in wizard mode.dolorous2008-04-271-1/+3
* Some cleanup in the blessing routines. j-p-e-g2008-04-241-1/+1
* * Add a wizard function apply_monster_blessing to allow for easy testingj-p-e-g2008-04-241-1/+34
* * Remove "Really eat rotten meat?" prompt, and print a generic refusalj-p-e-g2008-04-221-2/+2
* Add miscellaneous undead-related fixes. When changing species to dolorous2008-04-221-4/+4
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Fix 1943303: Prevention of barding generation in monsters equipment.j-p-e-g2008-04-161-1/+1
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-5/+8
* Another code cleanup.j-p-e-g2008-04-151-1/+1
* Fix a wizmode bug where placing an altar to your current god wouldj-p-e-g2008-04-151-1/+2