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* Banishment while standing on a dungeon feature was destroying the feature,dshaligram2007-06-061-2/+1
* sort_menus now allows the user to choose what menus to sort, and how todshaligram2007-05-311-1/+1
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-4/+4
* monam(), moname() and ptr_monam() are gone.haranp2007-05-191-15/+10
* Added a debug card command.haranp2007-05-151-1/+21
* Type safety, cast cleanups, etc.haranp2007-05-011-1/+1
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-1/+1
* Cleaned up a lot of code which was using info[] to use mprf() directlyharanp2007-04-231-99/+67
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-27/+18
* Moved items() into a separate makeitem file.haranp2007-04-211-0/+1
* Fixed bad grammar on shield block messages in melee.dshaligram2007-04-131-2/+2
* Added ice statues.dshaligram2007-04-091-5/+6
* Cleaned up monster enchantments. Instead of the old enum abuse (ENCH_ABJ_I, II,dshaligram2007-03-211-43/+5
* Added wizmode command to simulate monster vs player combat (&^F).dshaligram2007-03-211-292/+179
* Wizmode &M typo should not produce annoying program bugs.dshaligram2007-03-161-1/+1
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-6/+10
* Added KFEAT:, KITEM: and KMONS: map directives to allow placing specificdshaligram2007-03-121-24/+3
* Imported 4.1-style EV calc.dshaligram2007-03-051-0/+1
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-3/+3
* Rename init_new_level to something more descriptive.dshaligram2007-02-091-2/+3
* Modified wizmode &" and &~ commands so that you can jump to any level of anydshaligram2007-02-091-0/+41
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-3/+0
* Fixed bug where Pandemonium demonlords did not get their rightful runesdshaligram2006-12-081-7/+3
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-1/+1
* 'C' creates monsters on a targeted square in wizmode. 'D' kill-resets targeteddshaligram2006-12-061-3/+9
* Set is_undead correctly when changing species in wizmode.dshaligram2006-11-221-0/+2
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-70/+609
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+1710