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* 'v' now describes decks properly.haranp2007-10-301-10/+11
* Stack Deck interface improvements.haranp2007-10-301-25/+58
* Better messages for Genie effects.haranp2007-10-291-1/+12
* Trowel card now picks vaults tagged "trowel_portal".dshaligram2007-10-261-11/+1
* Added a flag to disable generation of exits from a vault. Need to clean up va...dshaligram2007-10-251-1/+1
* Added Trowel portal generation. Somewhat buggy.haranp2007-10-251-2/+27
* Applying two patches by dolorous:j-p-e-g2007-10-251-1/+1
* No unnecessary double messaging when drawing the Wraith.haranp2007-10-251-1/+1
* Drawing from Destruction with no monsters nearby does not gain piety.haranp2007-10-251-16/+28
* Added Pain (== agony) and Torment (== Symbol of Torment) to theharanp2007-10-251-1/+10
* Some code cleanup.haranp2007-10-231-57/+64
* You can now Triple Draw from decks you aren't wielding.haranp2007-10-231-13/+26
* Blade card now gives feedback when failing to brand.haranp2007-10-231-1/+18
* Summoned monsters now have the (increasingly misnamed) CREATED_FRIENDLYharanp2007-10-161-1/+1
* Removed amnesia/forgetfullness trap, mutation and scroll. Thezelgadis2007-10-151-1/+1
* Tomb rebalancing.haranp2007-10-141-7/+5
* Added an actual vector version of CrawlHashTable, and removed the codezelgadis2007-10-091-59/+57
* Applying dolorous' latest patch (1806451), mostlyj-p-e-g2007-10-081-1/+1
* Added class CrawlHashTable, a savable/loadable string-keyedzelgadis2007-10-081-266/+771
* Oops, check_buggy_deck() was itself buggy; fixed.zelgadis2007-10-011-6/+9
* The player now dies if the Focus card causes any stat to go below 1.zelgadis2007-10-011-1/+37
* Oops, had some code placed after a "return" statement; why didn't thezelgadis2007-10-011-1/+1
* Some paranoia checks for buggy decks when evoking or stacking them.zelgadis2007-10-011-0/+166
* The Shuffle card now kills the player if any stats are lowered belowzelgadis2007-10-011-1/+37
* Add redraw_hp to the "Elixir" card.j-p-e-g2007-09-301-0/+2
* This commit breaks save file compatability.zelgadis2007-09-301-4/+80
* Nemelex gift deck changes:zelgadis2007-09-231-0/+23
* Added additional optional parameter to item_def::name(), ignore_flags,zelgadis2007-09-221-1/+1
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-0/+8
* Fixed a bug where entomb() wasn't checking DNGN_SPECIAL_FLOOR.haranp2007-09-161-1/+1
* Battlelust rage effect changed to 'building rage': you will go berserkharanp2007-09-161-2/+5
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+25
* Changed unwield_item() to actually unwield the item, and to have itharanp2007-09-131-8/+30
* Cleaning up magic mapping. Patch by dolorous.j-p-e-g2007-09-131-1/+1
* Card-summon dancing weapons no longer leave the weapon behind.dshaligram2007-08-181-7/+12
* Velocity card now uses Swift+Fly instead of Swift+Lev.dshaligram2007-08-181-1/+1
* [1758414] evoke_deck wrongly assumed that the deck was wielded.haranp2007-07-231-3/+2
* Added a Draw Card invocation for Nemelex, which lets you draw a cardharanp2007-07-211-3/+46
* Minor fixes from dolorous [1756345, 1755657]haranp2007-07-191-1/+1
* Drop Control Teleport and Controlled Blink by one spell level each.dshaligram2007-07-151-1/+1
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-2/+5
* Deck ID should set you.wield_change.haranp2007-07-141-2/+1
* High Evocations give you a chance at identifying decks you draw from.haranp2007-07-141-0/+11
* Added a Venom card; made Destruction deck effects somewhat more interesting.haranp2007-07-141-10/+42
* Implemented Shuffle card.haranp2007-07-141-3/+33
* Bargain was never expiring (1753740.)haranp2007-07-141-1/+1
* Cleaned up magic mapping: the test regarding whether you can magic mapharanp2007-07-131-1/+2
* [1751312] Warpwright does nothing in the Abyss; Minefield createsharanp2007-07-121-2/+11
* Nemelex now uses Evocations instead of Invocations.haranp2007-07-091-1/+1
* Implemented Spade and Trowel (except for vault generation.)haranp2007-07-091-7/+62