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* Add minor cosmetic fixes.dolorous2009-07-281-2/+5
* Add yet more Jiyva-related cleanups. Make sure his altars are never dolorous2009-07-191-0/+4
* Fix assertion when changing a monster's god via the Crusade card.dolorous2009-07-191-0/+1
* Tweak message.dolorous2009-07-191-1/+1
* Ensure the the Helix card only removes bad mutations, and that Zin's dolorous2009-07-181-1/+2
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-4/+4
* Add spacing fixes.dolorous2009-04-231-4/+4
* * Fix database search crashing on pandemonium demons/player ghost.j-p-e-g2009-04-201-18/+20
* Move the HALF_MAX_PIETY define to religion.h, as it's used with Xom in dolorous2009-04-181-1/+1
* [2735312] Don't squelch multiple EOLs in the same cprintf for tiles. This sh...ennewalker2009-04-181-4/+0
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-2/+2
* * Allow panlords to have the chaos-branded weapons.j-p-e-g2009-04-131-2/+3
* * Allow 'Ctrl-T' as tutorial trigger (currently 'T').j-p-e-g2009-04-091-13/+6
* Fix 2726027: Warpwright card being broken.j-p-e-g2009-04-051-1/+1
* Xom again:j-p-e-g2009-03-281-61/+8
* Remove superfluous blank lines from card description screens.dploog2009-03-271-1/+1
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-2/+5
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-19/+61
* Use monsters::mindex() in a few more places.dolorous2009-03-021-4/+1
* Various cleanups, mostly having to do with coord_def().haranp2009-02-151-3/+3
* Fix inverted logic for checking whether monsters are affected by mass dolorous2009-02-131-1/+1
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-7/+5
* Dancing weapons fix for trunk.haranp2009-02-121-23/+45
* Redo potions of magic again. They are now effectively potions of heal woundsharanp2009-02-081-1/+7
* Add a power parameter to monsters::drain_exp(), and use it for the mass dolorous2009-02-081-19/+1
* Tweak the mass draining card effect to more closely match dolorous2009-02-081-6/+11
* Add yet more minor cosmetic fixes.dolorous2009-02-081-3/+4
* Add whitespace fixes.dolorous2009-02-051-1/+1
* Fix Triple Draw not updating num_marked on a deck. Fixes [2516231].haranp2009-02-041-2/+16
* [2070013]: newly created, animated, etc. friendly monsters now default toharanp2009-02-031-11/+7
* Fix Swap card not applying terrain effects, and not unsubmerging monsters.haranp2009-02-011-5/+7
* More code cleanups (mainly in transformations.)haranp2009-01-311-2/+2
* Clean up potion effects as per [2544231]; get rid of the "power == 40 meansharanp2009-01-291-5/+3
* Code quality fixes.haranp2009-01-251-3/+2
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-2/+1
* Try a bit harder not to make unreasonable Swaps.haranp2009-01-121-0/+9
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-1/+1
* Expand the setting of spell_type in mgen_data to include all dolorous2009-01-031-8/+7
* Add more minor cosmetic fixes.dolorous2009-01-031-5/+5
* Add minor cosmetic fix.dolorous2009-01-031-2/+0
* When drawing a damaging card, set the beam range to LOS_RADIUS.zelgadis2009-01-031-11/+4
* Fixed 2481704: Travel stopping for spellcasting monsters without LOSj-p-e-g2009-01-021-1/+2
* * Move wall tiles into the dc-dngn/wall folder.j-p-e-g2009-01-021-2/+2
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-3/+2
* "The Wrath" card: never choose Nemelex (to prevent Nemelex from recursivelyzelgadis2008-12-241-1/+18
* Added "The Stairs" card (not yet in any deck), eventually to be the card whichzelgadis2008-12-191-0/+157
* Use map_def* instead of map indices.dshaligram2008-11-231-3/+3
* Discard more junk parameters from vault building routines.dshaligram2008-11-231-1/+1
* Consistency fixes: Ensure that Beoghits can't permanently recruit dolorous2008-10-141-0/+1