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* Fix 2121686: buggy net handling when returning to a levelj-p-e-g2008-09-211-0/+4
* 2088461: identify Holy Wrath brand on failed wield.haranp2008-09-211-1/+1
* Better messaging for ?oHolyWord.haranp2008-09-211-2/+1
* [2059553]: recharged wands have their zap counts reinitialized.haranp2008-09-181-3/+3
* Decks of punishment are no longer randomly generated.haranp2008-09-141-1/+2
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* All 't' commands now take a turn. [2094024]haranp2008-09-141-1/+2
* The royal jelly can no longer expel lesser jellies when tormented.dshaligram2008-09-141-1/+1
* * Force ?immolation to never burn scrolls, whether in inventory or on j-p-e-g2008-08-181-3/+12
* Fix 2036564: bad names for god-gifted unrandarts.haranp2008-08-031-4/+7
* Massive overhaul to move towards coord_def().haranp2008-07-301-54/+41
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-6/+14
* More cleanups.haranp2008-07-241-10/+10
* More cleanups and fixes.haranp2008-07-231-20/+15
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-13/+14
* Pan overhaul:dshaligram2008-07-201-96/+38
* Extend Enne's blood potion destruction fix to potions on the floor.j-p-e-g2008-07-181-2/+1
* Fixed wands with many charges losing charges on recharge attempt.dshaligram2008-07-131-6/+12
* Fix 2014303: Vampire hunger propertiesj-p-e-g2008-07-091-2/+0
* Fix potions of decay created by mummy curse sometimes being inscribed.j-p-e-g2008-07-071-2/+3
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-6/+5
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-14/+16
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-26/+34
* Tweak change log a bit and add new commands to 034_changes.txt. Arej-p-e-g2008-07-041-1/+2
* Fix 2008767: "random" not working for book choice optionj-p-e-g2008-07-031-8/+6
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-4/+3
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-1/+1
* Add more miscellaneous minor fixes.dolorous2008-07-021-1/+1
* When laying down Sanctuary make all pets inside it stop attacking and movezelgadis2008-07-021-0/+10
* For Tiles, use some of the other wall types in the Abyss as well to makej-p-e-g2008-07-011-3/+3
* Add more comment fixes.dolorous2008-07-011-2/+2
* Typo fix.dolorous2008-07-011-1/+1
* Add more message tweaks.dolorous2008-07-011-1/+1
* Sanctuary prevents magic contamination (glow) bad effects from happening.zelgadis2008-07-011-1/+8
* Fix 2004501: buggy ?identify; also finally properly id ?identify itselfj-p-e-g2008-06-281-4/+4
* After some pointers from jpeg, rework the routine for monsters' leaving dolorous2008-06-281-2/+2
* Add message tweak.dolorous2008-06-261-1/+1
* Let Zin's sanctuary protect the player from random hell effects.dolorous2008-06-261-16/+24
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-9/+7
* FR 1993535: If asking the user for an item, and the player has none of thezelgadis2008-06-241-4/+1
* Fix ?immolation not being autoID'd upon reading.j-p-e-g2008-06-221-2/+2
* Make level-leaving monsters' time limit between levels 20-60 turns, so dolorous2008-06-211-1/+1
* Pacified monsters now leave the level after 20-40 turns elapse when dolorous2008-06-211-2/+2
* When going back to one level from another, make all pacified monsters on dolorous2008-06-211-7/+14
* Simplify.dolorous2008-06-171-18/+5
* Make yet more use of wrappers.dolorous2008-06-171-1/+1
* Use more wrappers, and add more cleanups.dolorous2008-06-161-8/+8
* Don't change beam names for tracers. (Fixes 1994978.)j-p-e-g2008-06-161-1/+1
* Fix 1994840: good items were never racial boots.haranp2008-06-161-1/+1
* Add more miscellaneous minor fixes.dolorous2008-06-151-4/+7