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* Fix [2581197]: Make glow status consistent with magical contamination by dolorous2009-02-171-3/+3
* Fix randart books being much too cheap. (Yes, this was actually a bug.)j-p-e-g2009-02-161-1/+4
* Fix warning.haranp2009-02-151-29/+0
* And Haran is right that deprecated code should be removed rather thanj-p-e-g2009-02-151-158/+4
* Remove debugging statements (argh!) and tweak book acquirement chances.j-p-e-g2009-02-151-9/+2
* Overhaul book acquirement.j-p-e-g2009-02-151-27/+141
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-19/+21
* Clearing trapping nets moved into player::moveto() and level change.haranp2009-02-121-3/+0
* Comment fix.dolorous2009-02-081-1/+1
* Properly handle holy word when it kills a monster and the monster avoids dolorous2009-02-081-10/+15
* Add yet more minor cosmetic fixes.dolorous2009-02-081-14/+14
* Add whitespace fixes.dolorous2009-02-051-1/+1
* After some thought, remove assumptions about armor subtype order again. dolorous2009-02-051-1/+6
* Comment fix.dolorous2009-02-051-3/+4
* Partially fix get_random_armour_type being completely broken (e.g. wizardharanp2009-02-041-9/+2
* Clean up acquirement subtype determination code. (Another goto bites the dust.)haranp2009-02-041-567/+537
* * Make the fixed level type of randart books more rare.j-p-e-g2009-02-011-2/+2
* FR 2532818: Allow randart books to be named after uniques and legendary mages.j-p-e-g2009-01-291-2/+10
* Properly do bounds checks in _catchup_monster_moves(). After a short dolorous2009-01-261-5/+18
* Comment fix.dolorous2009-01-261-1/+1
* Add yet more minor cosmetic fixes.dolorous2009-01-261-6/+9
* Add still more minor cosmetic fixes.dolorous2009-01-261-6/+5
* Add more minor cosmetic fixes.dolorous2009-01-261-2/+2
* Use random_in_bounds() in another place, and, for paranoia's sake, check dolorous2009-01-261-4/+6
* Clean up direct_effect().dolorous2009-01-261-12/+13
* Add more minor cosmetic fixes.dolorous2009-01-261-2/+2
* Per Haran's suggestion, simplify by using monsters::mindex().dolorous2009-01-191-4/+2
* Clean up.dolorous2009-01-191-1/+1
* Fix monster targeting yet again.dolorous2009-01-191-10/+5
* And fix handling of unset attackers again (oops).dolorous2009-01-191-2/+3
* Set the targets properly for player-caused cleansing flame and dolorous2009-01-191-8/+8
* Expand immolation and cleansing flame as well, so that monsters may be dolorous2009-01-191-10/+48
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-28/+53
* Fix compilation (oops).dolorous2009-01-191-1/+1
* Rename cleansing flame resistance to holy energy resistance, and clean dolorous2009-01-191-6/+1
* Fix crash with holy word scrolls.dolorous2009-01-191-5/+7
* Ensure that magical explosions have a minimum explosion size of 1.dolorous2009-01-181-4/+3
* Lower generation chance of fixed level randart books (from 1/6 down toj-p-e-g2009-01-181-2/+3
* Clean up manual explosion routines a bit.dolorous2009-01-181-23/+20
* Consolidate checks for the player's being undead or a demonspawn into dolorous2009-01-181-1/+1
* Fix torment_player() crashing when Xom was the source of the torment.zelgadis2009-01-171-5/+9
* Add various beam explosion-related cleanups. Also, make cleansing flame dolorous2009-01-151-15/+45
* Rename Transmigration -> Transmutation.j-p-e-g2009-01-111-1/+1
* Implement FR 2489034: Disallow known scrolls of enchantj-p-e-g2009-01-081-68/+84
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-2/+2
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Add ASSERT(!crawl_state.arena) to a number of places.zelgadis2009-01-031-0/+18
* Only do non-player stuff in handle_time() during arena mode.zelgadis2009-01-031-5/+9
* Add various long-standing skeleton changes, to compensate for their dolorous2009-01-011-1/+7
* Add still more minor cosmetic fixes.dolorous2009-01-011-7/+3