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path: root/crawl-ref/source/externs.h
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* Allow Mac users to double-click to launch Crawl:dshaligram2007-05-041-5/+7
* Type safety, cast cleanups, etc.haranp2007-05-011-3/+3
* Removed dud verbose_dump and detailed_stat_dump options, and dead code indshaligram2007-04-291-2/+0
* Added a show_inventory_weights option (defaults to false), followingharanp2007-04-291-0/+1
* Some code review and cleanup.haranp2007-04-281-1/+1
* Rewrite of item_def::name() (the old itemname()). Much, much cleaner now.haranp2007-04-271-1/+1
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-1/+1
* Various cleanups. Also fixed bug 1703500, inventory letters appearing twiceharanp2007-04-251-6/+6
* Allow describing rod/spellbook spells from the examine command (jarpiain).dshaligram2007-04-251-1/+4
* OOD monster generation now starts only if you stay on a level for long enoughdshaligram2007-04-251-0/+3
* Cleaned up shop-handling code considerably.haranp2007-04-241-4/+3
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-0/+5
* Flame brand in melee was producing "burn" messages vs ice beasts, fixed.dshaligram2007-04-141-0/+3
* Fixed bad grammar on shield block messages in melee.dshaligram2007-04-131-3/+4
* When searching for multiple ghosts, also check the transit list. Only appliesdshaligram2007-04-131-0/+1
* Fixed monsters that are not in sight being identified by name if they'redshaligram2007-04-111-0/+3
* Allow player ghosts to use corona.dshaligram2007-04-101-0/+6
* Allow "any trap" and "any shop" (alternatives to "random trap" and "randomdshaligram2007-04-101-3/+0
* Fixed bug with return type of levitate() (hopefully without adding new bugs.)haranp2007-04-101-3/+3
* Added ice statues.dshaligram2007-04-091-4/+4
* Implemented Erik's invisibility proposal:dshaligram2007-04-071-1/+6
* Fixed hydra decapitation kills not being correctly credited (Jennifer).dshaligram2007-04-071-3/+3
* Moth of wrath angering attack was lost in 0.2, reintroduced.dshaligram2007-04-071-5/+17
* Put in a safety valve for monsters with garbage speed/speed_increment (bugdshaligram2007-04-061-2/+8
* Fire resistant monsters drown in lava instead of being incinerated.dshaligram2007-04-031-0/+1
* Allow AF_DISEASE attacks to sicken monsters.dshaligram2007-04-021-0/+3
* Made altar inscriptions persistent (in a very hacky way.)haranp2007-04-011-0/+4
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-2/+2
* Merged in crawl.akrasiac.org patches (simple messaging, milestones). These takedshaligram2007-03-251-8/+20
* Cleaned up hiscores xlog format (suggested by Shawn Moore). Breaks compatbilitydshaligram2007-03-251-116/+0
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-4/+5
* Cleaned up monster enchantments. Instead of the old enum abuse (ENCH_ABJ_I, II,dshaligram2007-03-211-4/+50
* Added wizmode command to simulate monster vs player combat (&^F).dshaligram2007-03-211-0/+12
* Added classic_item_colours option to go back to 0.1.x item colours. The optiondshaligram2007-03-201-0/+1
* Banished uniques (including ghosts) will now be sent to the Abyss. Banisheddshaligram2007-03-181-0/+9
* Added message_colour option to allow custom-colouring individual messages. Thisdshaligram2007-03-161-0/+11
* Allow using aliases in init.txt:dshaligram2007-03-161-0/+6
* Tweaked unique code to eliminate the confusing arithmetic on MONS enum values.dshaligram2007-03-161-4/+6
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-4/+40
* Major overhaul of tutorial messages and clean-up of tutorial.ccj-p-e-g2007-03-141-0/+1
* Fix for 1661786: autoprayer now works with run delays.haranp2007-03-131-0/+2
* [1657502] Added use_fake_cursor option to make Crawl draw a cursor for Unixdshaligram2007-03-111-0/+3
* Added target_unshifted_dirs option to activate old (0.1.x) targeting keymap.dshaligram2007-03-111-0/+2
* New key=value logfile format as proposed by Shawn Moore. This is more verbosedshaligram2007-03-081-8/+46
* Kill hard tabs in .h files and crawl_options.txt.dshaligram2007-03-071-3/+3
* Add LOW MAGIC WARNING. This involved creating a channel, modifying init.txt,...mtitus_6132007-03-061-0/+1
* Give transformed players appropriate shouts.dshaligram2007-03-041-0/+2
* Added extra entry vaults and option to load them.dshaligram2007-03-011-0/+2
* Preliminary changelog update for 0.2.dshaligram2007-02-241-2/+2
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-7/+191