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* Add -script option to Crawl to run a Lua script. Scripts are similar to tests...Darshan Shaligram2010-01-091-0/+16
* Wrapper for "divine retribution": debug.god_wrath(god, bonus).Jude Brown2009-12-171-1/+26
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* debug.cull_monsters() and debug.dismiss_adjacent()Matthew Cline2009-11-241-0/+49
* you.never_die (player::never_die)Matthew Cline2009-11-241-0/+17
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+1
* Get rid of env.show_los.Robert Vollmert2009-11-071-1/+0
* Split up debug.ccMatthew Cline2009-11-061-0/+1
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-1/+1
* Add option to use find_ray to debug_bouncy_beam.Robert Vollmert2009-11-031-1/+8
* Unit test for beams bouncingMatthew Cline2009-11-031-0/+31
* Move more macros and functions to cluautil.cc.Robert Vollmert2009-10-211-1/+1
* cosmetic: strip trailing whitespaceSteven Noonan2009-10-201-2/+2
* Move clua crawl_lib from clua to l_crawl.cc.Robert Vollmert2009-10-201-1/+1
* Split debug lua bindings out to new library "debug".Robert Vollmert2009-10-201-0/+82