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* tiles: only include tiledef-*.h in files where they're neededSteven Noonan2009-12-121-0/+3
* Use proper newlines in the ?v version information.Johanna Ploog2009-12-071-1/+4
* Remert menu::del_entry() additionMatthew Cline2009-11-271-15/+0
* New method menu::del_entry()Matthew Cline2009-11-271-0/+15
* Add third menu action type ACT_MISCMatthew Cline2009-11-271-10/+24
* All menu entries can have tilesMatthew Cline2009-11-211-1/+18
* make non-tiles builds compileJesse Luehrs2009-11-211-1/+1
* tiles monster lookup: dancing weapons tilesMatthew Cline2009-11-201-8/+27
* Init FeatureMenuEntry from dungeon_feature_typeMatthew Cline2009-11-201-3/+19
* Make formatted_scroller handle line-breaks more gracefully.Robert Vollmert2009-11-141-11/+4
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Remove some obsolete view.h-includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* menu.cc: add missing includeSteven Noonan2009-11-071-0/+1
* Replace mons_neutral with monsters::neutral.Vsevolod Kozlov2009-11-071-1/+1
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* Fix mingw compilationCharles Otto2009-11-041-0/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-6/+5
* win32: eliminate need for WIN32TILES/WIN32CONSOLE macrosSteven Noonan2009-10-191-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-1/+1
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-1/+2
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-0/+17
* Apply patch 2825337 by zebez: move trapping net tile to player.png toj-p-e-g2009-07-221-1/+1
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-4/+0
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-0/+7
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-19/+3
* Add player icons (default species/job tile) to the selection menu for j-p-e-g2009-07-011-7/+91
* Apply my recent commits to trunk.j-p-e-g2009-06-151-0/+2
* Apply r9904 to trunk.j-p-e-g2009-06-061-12/+12
* Reduce screen-flicker and clearing of the message window when re-doing thezelgadis2009-05-281-1/+17
* Add an option that controls whether the tiles build displays tiles inj-p-e-g2009-05-231-0/+6
* * Add Shock/Lightning Bolt to list of spells that don't abort for 'z' ifj-p-e-g2009-05-201-6/+5
* Enable menu colour for the 'V' item sub-menu.j-p-e-g2009-04-191-2/+3
* * Fix compilation.j-p-e-g2009-04-121-1/+1
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-3/+4
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-8/+21
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-5/+30
* [2722438] Fixing crash when viewing shop contents. shop_item* was being blin...ennewalker2009-03-311-1/+12
* * Use menu colours (rather than message colours) for item announcementsj-p-e-g2009-03-251-12/+11
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-2/+4
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-4/+5
* * Tweak shop command help for Tiles.j-p-e-g2009-03-151-4/+0
* * Fix tiles 'V' crashing for mimics and dancing weapons.j-p-e-g2009-03-141-1/+53